Việt Nam Master Duel Weekly Tournament Tuần #32 - Vòng Loại

Việt Nam Master Duel Weekly Tournament Tuần #32 - Vòng Loại

Created By:

anthonyleo (50427163)

Tournament Rules

Maximum number of duelist: 48

👉 Để đăng kí bạn phải tạo tài khoản tại trang web này.
👉 Email xác nhận khi tạo tài khoản sẽ được về email của bạn. Hãy nhớ check hòm thư spam, rác, quản cáo, vv nhé.
👉 Hướng dẫn đăng ký: Tại đây
👉 Vào discord lấy role: Link
👉 Deck tự do. Mục tiêu là để có cơ sở làm ra bảng META của riêng chúng ta, dựa vào các deck thi đấu của 4 tuần để chọn ra Top Tier của tháng.
👉 giải tuần sẽ mở đăng ký vào thứ 3 và đóng vào 23h59 thứ 7 hằng tuần. Ngoài thời gian đó các bạn sẽ không thấy chỗ đăng ký giải đâu nhé. 
👉 Số lượng tối đa là 48 người.
⭐️⭐️⭐️ Xin lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.
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Rule:
👉 Deck tự do. Banlist theo Banlist của Master Duel
👉 Deck nộp như trong link hướng dẫn.
👉 Mỗi người được 1 deck duy nhất. Tới ngày thi đấu ai chưa nộp deck bị tính là phạm quy.
👉 Hình thức thi đấu sẽ được ghi bên dưới.
👉 Thời gian thi đấu là T7 hoặc CN hằng tuần, từ 19h30 hoặc tuỳ tình hình cụ thể.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 10p kể từ khi bắt đầu nếu không có mặt sẽ tính thua.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi trận đấu.
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Giải thưởng:
👉 Giải nhất 150k vào ví điện tử hoặc ngân hàng.
👉 Giải nhì 100k vào ví điện tử hoặc ngân hàng.
👉 Giải ba 50k vào ví điện tử hoặc ngân hàng.
👉 Nếu có thêm tài trợ thì sẽ thông báo thêm hằng tuần nha các bạn.










Tournament Details

👉 Deck tự do (Main deck 40-60 + Extra 0-15) và tuần này không được sử dụng side deck 
👉 MN chú ý là card tính theo Master Duel nên ae mà nộp deck ko có trong game Master Duel thì thiệt thòi đấy nhé!
👉 Đăng ký vẫn như cũ: ghi danh và nộp deck trên web sau đó lấy rule trên Discord của nhóm.
👉 Discord của nhóm: Ở đây
👉 Thời gian thi đấu lần này sẽ vào lúc 19h30, Chủ Nhật ngày 19/02/2023.
👉 Hạn chót đăng ký và nộp deck trên web: 23h59, T7 ngày 18/02/2023.
👉 Lệ phí đăng ký: Free.
👉 Hình thức Swiss Round - với tổng cộng là 4-5 Rounds tuỳ số lượng người đăng ký.
👉 Tất cả Duelists đều được tham gia đủ số Rounds. Mỗi Round sẽ được hệ thống tự động sắp xếp với đấu thủ có số điểm tương đồng.
👉 Sau hết Rounds 4 người cao điểm nhất (theo cách tính điểm của Swiss System) sẽ đấu lấy top 2.
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Cách tính điểm như sau:
🔥 Thắng, bao gồm cả thắng do Opp bị disconnect, AFK: +4 điểm.
🔥 Hoà: +2 điểm, không có điểm thưởng.
🔥 Thua: +0 điểm, không có điểm thưởng.
🔥 Trường hợp bằng điểm sau hết Rounds sẽ có cách tính Tie Break theo hệ thống Buchholz và hiệu suất thắng bại.
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Giải thưởng tuần này:
👉 Giải nhất 150k vào MoMo hoặc ngân hàng.
👉 Giải nhì 100k vào MoMo hoặc ngân hàng.
👉 Giải ba 50k vào MoMo hoặc ngân hàng.
👉 Nếu các bạn muốn tài trợ giải đấu Yugioh Master Duel thì liên hệ Admin để biết thêm thông tin chi tiết




Tournament result and statistic










Award-winning Decks


1/🥇 First Place

Twilight.- (03164725)

Need 23 UR

UR Rarity
Maxx "C"3 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
Marincess Aqua Argonaut1 card
UR Rarity
Marincess Coral Triangle1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Effect Veiler1 card
UR Rarity
Ghost Belle & Haunted Mansion1 card
UR Rarity
Number 4: Stealth Kragen1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Crossout Designator1 card
UR Rarity
Cynet Mining2 card
UR Rarity
Forbidden Droplet2 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

SR Rarity
2 cardDroll & Lock Bird
SR Rarity
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


SR Rarity
3 cardMarincess Blue Tang
SR Rarity
3 cardMarincess Blue Tang
Marincess Blue Tang
WATER 4
Marincess Blue Tang
  • ATK:

  • 1500

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn.


N Rarity
1 cardMarincess Mandarin
N Rarity
1 cardMarincess Mandarin
Marincess Mandarin
WATER 1
Marincess Mandarin
  • ATK:

  • 100

  • DEF:

  • 100


If you control 2 or more "Marincess" monsters, while this card is in your hand or GY: You can target 1 WATER Link Monster you control; Special Summon this card to your zone that monster points to, but banish it when it leaves the field. You can only use this effect of "Marincess Mandarin" once per turn.


SR Rarity
2 cardMarincess Pascalus
SR Rarity
2 cardMarincess Pascalus
Marincess Pascalus
WATER 4
Marincess Pascalus
  • ATK:

  • 1200

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can Special Summon 1 "Marincess" monster from your hand in Defense Position, except "Marincess Pascalus". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Marincess" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Marincess Pascalus" once per turn.


R Rarity
3 cardMarincess Sea Horse
R Rarity
3 cardMarincess Sea Horse
Marincess Sea Horse
WATER 3
Marincess Sea Horse
  • ATK:

  • 1400

  • DEF:

  • 1000


You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn.


R Rarity
1 cardMarincess Sleepy Maiden
R Rarity
1 cardMarincess Sleepy Maiden
Marincess Sleepy Maiden
WATER 5
Marincess Sleepy Maiden
  • ATK:

  • 500

  • DEF:

  • 2500


You can target 1 "Marincess" card you control; Special Summon this card from your hand, and if you do, it gains this effect. ● While this card is in the Monster Zone, the targeted card cannot be destroyed by your opponent's card effects. You can banish this card from your GY, then target 1 "Marincess" Link Monster you control; equip it with 1 "Marincess" Link Monster from your GY. You can only use each effect of "Marincess Sleepy Maiden" once per turn.


SR Rarity
3 cardMarincess Springirl
SR Rarity
3 cardMarincess Springirl
Marincess Springirl
WATER 4
Marincess Springirl
  • ATK:

  • 1200

  • DEF:

  • 1000


You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
1 cardEffect Veiler
UR Rarity
1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
1 cardGhost Belle & Haunted Mansion
UR Rarity
1 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    SR Rarity
    2 cardCosmic Cyclone
    SR Rarity
    2 cardCosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


      UR Rarity
      1 cardCrossout Designator
      UR Rarity
      1 cardCrossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




        Tag(s):

        UR Rarity
        2 cardCynet Mining
        UR Rarity
        2 cardCynet Mining
        Cynet Mining
        Spell Normal
        Cynet Mining

          Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


          UR Rarity
          2 cardForbidden Droplet
          UR Rarity
          2 cardForbidden Droplet
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




            Tag(s):

            N Rarity
            1 cardMarincess Battle Ocean
            N Rarity
            1 cardMarincess Battle Ocean
            Marincess Battle Ocean
            Spell Field
            Marincess Battle Ocean

              All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster.


              SR Rarity
              2 cardMarincess Dive
              SR Rarity
              2 cardMarincess Dive
              Marincess Dive
              Spell Normal
              Marincess Dive

                Activate 1 of the following effects. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. ● Target 1 non-Link "Marincess" monster in your GY; Special Summon it. ● If "Marincess Battle Ocean" is in your Field Zone: Special Summon 1 "Marincess" monster from your Deck. You can only activate 1 "Marincess Dive" per turn.


                UR Rarity
                3 cardInfinite Impermanence
                UR Rarity
                3 cardInfinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  R Rarity
                  1 cardMarincess Wave
                  R Rarity
                  1 cardMarincess Wave
                  Marincess Wave
                  Trap Normal
                  Marincess Wave

                    If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.


                    UR Rarity
                    1 cardMarincess Aqua Argonaut
                    UR Rarity
                    1 cardMarincess Aqua Argonaut
                    Marincess Aqua Argonaut
                    WATER
                    Marincess Aqua Argonaut
                    • ATK:

                    • 2300

                    • LINK-4

                    Link Arrow:

                    Left

                    Bottom

                    Right

                    Top


                    2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.


                    R Rarity
                    3 cardMarincess Blue Slug
                    R Rarity
                    3 cardMarincess Blue Slug
                    Marincess Blue Slug
                    WATER
                    Marincess Blue Slug
                    • ATK:

                    • 1500

                    • LINK-1

                    Link Arrow:

                    Bottom


                    1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can target 1 "Marincess" monster in your GY, except "Marincess Blue Slug"; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon "Marincess Blue Slug" once per turn.


                    SR Rarity
                    2 cardMarincess Coral Anemone
                    SR Rarity
                    2 cardMarincess Coral Anemone
                    Marincess Coral Anemone
                    WATER
                    Marincess Coral Anemone
                    • ATK:

                    • 2000

                    • LINK-2

                    Link Arrow:

                    Left

                    Bottom


                    2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                    UR Rarity
                    1 cardMarincess Coral Triangle
                    UR Rarity
                    1 cardMarincess Coral Triangle
                    Marincess Coral Triangle
                    WATER
                    Marincess Coral Triangle
                    • ATK:

                    • 1500

                    • LINK-3

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right

                    Top


                    2+ "Marincess" monsters You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon WATER Link Monsters from your GY whose combined Link Ratings equal exactly 3. You can only use each effect of "Marincess Coral Triangle" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.


                    R Rarity
                    1 cardMarincess Crystal Heart
                    R Rarity
                    1 cardMarincess Crystal Heart
                    Marincess Crystal Heart
                    WATER
                    Marincess Crystal Heart
                    • ATK:

                    • 0

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 WATER monsters Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. During the Damage Step, if this card battles an opponent's monster, that opponent's monster is unaffected by card effects, except its own. When this card, or your "Marincess" Link Monster this card points to, is targeted for an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, your monster cannot be destroyed by battle and you take no battle damage.


                    SR Rarity
                    1 cardMarincess Great Bubble Reef
                    SR Rarity
                    1 cardMarincess Great Bubble Reef
                    Marincess Great Bubble Reef
                    WATER
                    Marincess Great Bubble Reef
                    • ATK:

                    • 2600

                    • LINK-4

                    Link Arrow:

                    Left

                    Bottom-Right

                    Bottom

                    Right


                    2+ WATER monsters Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.


                    R Rarity
                    1 cardMarincess Marbled Rock
                    R Rarity
                    1 cardMarincess Marbled Rock
                    Marincess Marbled Rock
                    WATER
                    Marincess Marbled Rock
                    • ATK:

                    • 2500

                    • LINK-3

                    Link Arrow:

                    Left

                    Bottom

                    Right


                    2+ WATER monsters You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.


                    R Rarity
                    2 cardMarincess Sea Angel
                    R Rarity
                    2 cardMarincess Sea Angel
                    Marincess Sea Angel
                    WATER
                    Marincess Sea Angel
                    • ATK:

                    • 1000

                    • LINK-1

                    Link Arrow:

                    Left


                    1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can add 1 "Marincess" Spell from your Deck to your hand. You can only Link Summon "Marincess Sea Angel" once per turn.


                    SR Rarity
                    1 cardSplash Mage
                    SR Rarity
                    1 cardSplash Mage
                    Splash Mage
                    WATER
                    Splash Mage
                    • ATK:

                    • 1100

                    • LINK-2

                    Link Arrow:

                    Top-Right

                    Bottom-Right


                    2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                    UR Rarity
                    1 cardUnderworld Goddess of the Closed World
                    UR Rarity
                    1 cardUnderworld Goddess of the Closed World
                    Underworld Goddess of the Closed World
                    LIGHT
                    Underworld Goddess of the Closed World
                    • ATK:

                    • 3000

                    • LINK-5

                    Link Arrow:

                    Bottom

                    Bottom-Right

                    Right

                    Top-Right

                    Top


                    4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                    UR Rarity
                    1 cardNumber 4: Stealth Kragen
                    UR Rarity
                    1 cardNumber 4: Stealth Kragen
                    Number 4: Stealth Kragen
                    WATER
                    Number 4: Stealth Kragen
                    • ATK:

                    • 1900

                    • DEF:

                    • 1500


                    2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                    2/🥈 Second Place

                    hk6420 (45612703)

                    Need 31 UR

                    UR Rarity
                    Dogoran, the Mad Flame Kaiju1 card
                    UR Rarity
                    Mathmech Circular3 card
                    UR Rarity
                    Nibiru, the Primal Being2 card
                    UR Rarity
                    Accesscode Talker1 card
                    UR Rarity
                    I:P Masquerena1 card
                    UR Rarity
                    Mekk-Knight Crusadia Avramax1 card
                    UR Rarity
                    Geomathmech Final Sigma2 card
                    UR Rarity
                    Ash Blossom & Joyous Spring2 card
                    UR Rarity
                    Primathmech Alembertian2 card
                    UR Rarity
                    Called by the Grave2 card
                    UR Rarity
                    Crossout Designator1 card
                    UR Rarity
                    Cynet Mining3 card
                    UR Rarity
                    Forbidden Droplet3 card
                    UR Rarity
                    Interrupted Kaiju Slumber2 card
                    UR Rarity
                    Lightning Storm2 card
                    UR Rarity
                    Infinite Impermanence3 card

                    Main: 44 Extra: 15

                    UR Rarity
                    1 cardDogoran, the Mad Flame Kaiju
                    UR Rarity
                    1 cardDogoran, the Mad Flame Kaiju
                    Dogoran, the Mad Flame Kaiju
                    FIRE 8
                    Dogoran, the Mad Flame Kaiju
                    • ATK:

                    • 3000

                    • DEF:

                    • 1200


                    You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.


                    R Rarity
                    1 cardGadarla, the Mystery Dust Kaiju
                    R Rarity
                    1 cardGadarla, the Mystery Dust Kaiju
                    Gadarla, the Mystery Dust Kaiju
                    WIND 8
                    Gadarla, the Mystery Dust Kaiju
                    • ATK:

                    • 2700

                    • DEF:

                    • 1600


                    You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


                    SR Rarity
                    1 cardGameciel, the Sea Turtle Kaiju
                    SR Rarity
                    1 cardGameciel, the Sea Turtle Kaiju
                    Gameciel, the Sea Turtle Kaiju
                    WATER 8
                    Gameciel, the Sea Turtle Kaiju
                    • ATK:

                    • 2200

                    • DEF:

                    • 3000


                    You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                    SR Rarity
                    1 cardKumongous, the Sticky String Kaiju
                    SR Rarity
                    1 cardKumongous, the Sticky String Kaiju
                    Kumongous, the Sticky String Kaiju
                    EARTH 7
                    Kumongous, the Sticky String Kaiju
                    • ATK:

                    • 2400

                    • DEF:

                    • 2500


                    You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.


                    R Rarity
                    2 cardMathmech Addition
                    R Rarity
                    2 cardMathmech Addition
                    Mathmech Addition
                    FIRE 4
                    Mathmech Addition
                    • ATK:

                    • 1000

                    • DEF:

                    • 1000


                    You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.


                    UR Rarity
                    3 cardMathmech Circular
                    UR Rarity
                    3 cardMathmech Circular
                    Mathmech Circular
                    LIGHT 4
                    Mathmech Circular
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.


                    N Rarity
                    2 cardMathmech Multiplication
                    N Rarity
                    2 cardMathmech Multiplication
                    Mathmech Multiplication
                    EARTH 4
                    Mathmech Multiplication
                    • ATK:

                    • 500

                    • DEF:

                    • 2000


                    You can target 1 Level 4 Cyberse monster you control; its Level becomes 8 until the end of this turn. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; its ATK becomes doubled until the end of this turn. You can only use each effect of "Mathmech Multiplication" once per turn.


                    R Rarity
                    2 cardMathmech Subtraction
                    R Rarity
                    2 cardMathmech Subtraction
                    Mathmech Subtraction
                    FIRE 4
                    Mathmech Subtraction
                    • ATK:

                    • 1000

                    • DEF:

                    • 1000


                    You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.


                    UR Rarity
                    2 cardNibiru, the Primal Being
                    UR Rarity
                    2 cardNibiru, the Primal Being
                    Nibiru, the Primal Being
                    LIGHT 11
                    Nibiru, the Primal Being
                    • ATK:

                    • 3000

                    • DEF:

                    • 600


                    During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                    N Rarity
                    3 cardParallel eXceed
                    N Rarity
                    3 cardParallel eXceed
                    Parallel eXceed
                    WIND 8
                    Parallel eXceed
                    • ATK:

                    • 2000

                    • DEF:

                    • 2000


                    If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.


                    UR Rarity
                    2 cardAsh Blossom & Joyous Spring
                    UR Rarity
                    2 cardAsh Blossom & Joyous Spring
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                    R Rarity
                    2 cardMathmech Diameter
                    R Rarity
                    2 cardMathmech Diameter
                    Mathmech Diameter
                    LIGHT 4
                    Mathmech Diameter
                    • ATK:

                    • 1000

                    • DEF:

                    • 1500


                    When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.


                    SR Rarity
                    2 cardMathmech Nabla
                    SR Rarity
                    2 cardMathmech Nabla
                    Mathmech Nabla
                    DARK 4
                    Mathmech Nabla
                    • ATK:

                    • 1000

                    • DEF:

                    • 1500


                    You can Tribute 1 Cyberse monster; Special Summon 1 "Mathmech" monster from your Deck. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; it can make up to 2 attacks on monsters during each Battle Phase this turn. You can only use each effect of "Mathmech Nabla" once per turn.


                    SR Rarity
                    2 cardMathmech Sigma
                    SR Rarity
                    2 cardMathmech Sigma
                    Mathmech Sigma
                    LIGHT 4
                    Mathmech Sigma
                    • ATK:

                    • 1000

                    • DEF:

                    • 1500


                    If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.


                    UR Rarity
                    2 cardCalled by the Grave
                    UR Rarity
                    2 cardCalled by the Grave
                    Called by the Grave
                    Spell Quick
                    Called by the Grave

                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                      Tag(s):

                      UR Rarity
                      1 cardCrossout Designator
                      UR Rarity
                      1 cardCrossout Designator
                      Crossout Designator
                      Spell Quick
                      Crossout Designator

                        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                        Tag(s):

                        UR Rarity
                        3 cardCynet Mining
                        UR Rarity
                        3 cardCynet Mining
                        Cynet Mining
                        Spell Normal
                        Cynet Mining

                          Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                          UR Rarity
                          3 cardForbidden Droplet
                          UR Rarity
                          3 cardForbidden Droplet
                          Forbidden Droplet
                          Spell Quick
                          Forbidden Droplet

                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                            Tag(s):

                            UR Rarity
                            2 cardInterrupted Kaiju Slumber
                            UR Rarity
                            2 cardInterrupted Kaiju Slumber
                            Interrupted Kaiju Slumber
                            Spell Normal
                            Interrupted Kaiju Slumber

                              Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 "Kaiju" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Kaiju" monster from your Deck to your hand. You can only activate 1 "Interrupted Kaiju Slumber" per turn.


                              UR Rarity
                              2 cardLightning Storm
                              UR Rarity
                              2 cardLightning Storm
                              Lightning Storm
                              Spell Normal
                              Lightning Storm

                                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                Tag(s):

                                N Rarity
                                1 cardMathmech Equation
                                N Rarity
                                1 cardMathmech Equation
                                Mathmech Equation
                                Spell Normal
                                Mathmech Equation

                                  Target 1 "Mathmech" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 "Mathmech Equation" per turn.


                                  UR Rarity
                                  3 cardInfinite Impermanence
                                  UR Rarity
                                  3 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    N Rarity
                                    1 cardMathmech Superfactorial
                                    N Rarity
                                    1 cardMathmech Superfactorial
                                    Mathmech Superfactorial
                                    Trap Normal
                                    Mathmech Superfactorial

                                      Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.


                                      UR Rarity
                                      1 cardAccesscode Talker
                                      UR Rarity
                                      1 cardAccesscode Talker
                                      Accesscode Talker
                                      DARK
                                      Accesscode Talker
                                      • ATK:

                                      • 2300

                                      • LINK-4

                                      Link Arrow:

                                      Top

                                      Left

                                      Bottom

                                      Right


                                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                      Tag(s):

                                      UR Rarity
                                      1 cardI:P Masquerena
                                      UR Rarity
                                      1 cardI:P Masquerena
                                      I:P Masquerena
                                      DARK
                                      I:P Masquerena
                                      • ATK:

                                      • 800

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                      SR Rarity
                                      1 cardLinguriboh
                                      SR Rarity
                                      1 cardLinguriboh
                                      Linguriboh
                                      DARK
                                      Linguriboh
                                      • ATK:

                                      • 300

                                      • LINK-1

                                      Link Arrow:

                                      Bottom-Left


                                      1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                                      UR Rarity
                                      1 cardMekk-Knight Crusadia Avramax
                                      UR Rarity
                                      1 cardMekk-Knight Crusadia Avramax
                                      Mekk-Knight Crusadia Avramax
                                      LIGHT
                                      Mekk-Knight Crusadia Avramax
                                      • ATK:

                                      • 3000

                                      • LINK-4

                                      Link Arrow:

                                      Left

                                      Bottom-Left

                                      Bottom-Right

                                      Right


                                      2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                      SR Rarity
                                      1 cardSalamangreat Balelynx
                                      SR Rarity
                                      1 cardSalamangreat Balelynx
                                      Salamangreat Balelynx
                                      FIRE
                                      Salamangreat Balelynx
                                      • ATK:

                                      • 500

                                      • LINK-1

                                      Link Arrow:

                                      Bottom


                                      1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                      SR Rarity
                                      1 cardSplash Mage
                                      SR Rarity
                                      1 cardSplash Mage
                                      Splash Mage
                                      WATER
                                      Splash Mage
                                      • ATK:

                                      • 1100

                                      • LINK-2

                                      Link Arrow:

                                      Top-Right

                                      Bottom-Right


                                      2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                      SR Rarity
                                      1 cardTranscode Talker
                                      SR Rarity
                                      1 cardTranscode Talker
                                      Transcode Talker
                                      EARTH
                                      Transcode Talker
                                      • ATK:

                                      • 2300

                                      • LINK-3

                                      Link Arrow:

                                      Top

                                      Right

                                      Bottom


                                      2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                                      N Rarity
                                      1 cardUpdate Jammer
                                      N Rarity
                                      1 cardUpdate Jammer
                                      Update Jammer
                                      WIND
                                      Update Jammer
                                      • ATK:

                                      • 2000

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Left


                                      2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.


                                      UR Rarity
                                      2 cardGeomathmech Final Sigma
                                      UR Rarity
                                      2 cardGeomathmech Final Sigma
                                      Geomathmech Final Sigma
                                      FIRE 12
                                      Geomathmech Final Sigma
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 0


                                      1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn.


                                      SR Rarity
                                      1 cardGeomathmech Magma
                                      SR Rarity
                                      1 cardGeomathmech Magma
                                      Geomathmech Magma
                                      FIRE 8
                                      Geomathmech Magma
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 0


                                      1 Tuner + 1+ non-Tuner monsters When this card destroys a monster by battle: You can target up to 2 cards your opponent controls; destroy them. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Geomathmech Magma" once per turn.


                                      UR Rarity
                                      2 cardPrimathmech Alembertian
                                      UR Rarity
                                      2 cardPrimathmech Alembertian
                                      Primathmech Alembertian
                                      EARTH
                                      Primathmech Alembertian
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 0


                                      2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.


                                      SR Rarity
                                      2 cardPrimathmech Laplacian
                                      SR Rarity
                                      2 cardPrimathmech Laplacian
                                      Primathmech Laplacian
                                      EARTH
                                      Primathmech Laplacian
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 0


                                      3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.


                                      3/🥉 Third Place

                                      Mes (76304125)

                                      Need 31 UR

                                      UR Rarity
                                      Fairy Tail - Snow1 card
                                      UR Rarity
                                      Maxx "C"3 card
                                      UR Rarity
                                      Albion the Branded Dragon3 card
                                      UR Rarity
                                      Despian Quaeritis1 card
                                      UR Rarity
                                      Guardian Chimera2 card
                                      UR Rarity
                                      Lubellion the Searing Dragon2 card
                                      UR Rarity
                                      Masquerade the Blazing Dragon2 card
                                      UR Rarity
                                      Mirrorjade the Iceblade Dragon2 card
                                      UR Rarity
                                      Ash Blossom & Joyous Spring3 card
                                      UR Rarity
                                      Ghost Belle & Haunted Mansion1 card
                                      UR Rarity
                                      Branded Fusion3 card
                                      UR Rarity
                                      Called by the Grave2 card
                                      UR Rarity
                                      Crossout Designator1 card
                                      UR Rarity
                                      Foolish Burial1 card
                                      UR Rarity
                                      Super Polymerization2 card
                                      UR Rarity
                                      Triple Tactics Talent2 card

                                      Main: 44 Extra: 15

                                      N Rarity
                                      1 cardAd Libitum of Despia
                                      N Rarity
                                      1 cardAd Libitum of Despia
                                      Ad Libitum of Despia
                                      DARK 8
                                      Ad Libitum of Despia
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 2000


                                      During your Main Phase: You can make all monsters currently on the field gain ATK equal to their own Level x 100, until the end of the opponent's turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 of your "Despia" monsters or Level 8 or higher Fusion Monsters, that is banished or in your GY, except "Ad Libitum of Despia"; Special Summon it. You can only use each effect of "Ad Libitum of Despia" once per turn.


                                      SR Rarity
                                      2 cardAluber the Jester of Despia
                                      SR Rarity
                                      2 cardAluber the Jester of Despia
                                      Aluber the Jester of Despia
                                      DARK 4
                                      Aluber the Jester of Despia
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 0


                                      If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.


                                      N Rarity
                                      1 cardDespian Comedy
                                      N Rarity
                                      1 cardDespian Comedy
                                      Despian Comedy
                                      DARK 1
                                      Despian Comedy
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 2000


                                      When your opponent activates a card or effect that targets a face-up "Despia" card(s) you control (Quick Effect): You can discard this card; negate that effect. If this card is in your GY (Quick Effect): You can Tribute 1 Fusion Monster; Special Summon this card. You can only use 1 "Despian Comedy" effect per turn, and only once that turn.


                                      N Rarity
                                      2 cardDespian Tragedy
                                      N Rarity
                                      2 cardDespian Tragedy
                                      Despian Tragedy
                                      DARK 1
                                      Despian Tragedy
                                      • ATK:

                                      • 400

                                      • DEF:

                                      • 400


                                      If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn.


                                      N Rarity
                                      2 cardEdge Imp Chain
                                      N Rarity
                                      2 cardEdge Imp Chain
                                      Edge Imp Chain
                                      DARK 4
                                      Edge Imp Chain
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 1800


                                      When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.


                                      UR Rarity
                                      1 cardFairy Tail - Snow
                                      UR Rarity
                                      1 cardFairy Tail - Snow
                                      Fairy Tail - Snow
                                      LIGHT 4
                                      Fairy Tail - Snow
                                      • ATK:

                                      • 1850

                                      • DEF:

                                      • 1000


                                      If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


                                      SR Rarity
                                      2 cardFallen of Albaz
                                      SR Rarity
                                      2 cardFallen of Albaz
                                      Fallen of Albaz
                                      DARK 4
                                      Fallen of Albaz
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 0


                                      If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


                                      UR Rarity
                                      3 cardMaxx "C"
                                      UR Rarity
                                      3 cardMaxx "C"
                                      Maxx "C"
                                      EARTH 2
                                      Maxx "C"
                                      • ATK:

                                      • 500

                                      • DEF:

                                      • 200


                                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                      R Rarity
                                      1 cardSpringans Kitt
                                      R Rarity
                                      1 cardSpringans Kitt
                                      Springans Kitt
                                      DARK 4
                                      Springans Kitt
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1000


                                      If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.


                                      UR Rarity
                                      3 cardAsh Blossom & Joyous Spring
                                      UR Rarity
                                      3 cardAsh Blossom & Joyous Spring
                                      Ash Blossom & Joyous Spring
                                      FIRE 3
                                      Ash Blossom & Joyous Spring
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1800


                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                      UR Rarity
                                      1 cardGhost Belle & Haunted Mansion
                                      UR Rarity
                                      1 cardGhost Belle & Haunted Mansion
                                      Ghost Belle & Haunted Mansion
                                      EARTH 3
                                      Ghost Belle & Haunted Mansion
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1800


                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                      SR Rarity
                                      3 cardAllure of Darkness
                                      SR Rarity
                                      3 cardAllure of Darkness
                                      Allure of Darkness
                                      Spell Normal
                                      Allure of Darkness

                                        Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                        UR Rarity
                                        3 cardBranded Fusion
                                        UR Rarity
                                        3 cardBranded Fusion
                                        Branded Fusion
                                        Spell Normal
                                        Branded Fusion

                                          Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.


                                          R Rarity
                                          2 cardBranded in Red
                                          R Rarity
                                          2 cardBranded in Red
                                          Branded in Red
                                          Spell Quick
                                          Branded in Red

                                            Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 "Branded in Red" per turn.


                                            N Rarity
                                            2 cardBranded Opening
                                            N Rarity
                                            2 cardBranded Opening
                                            Branded Opening
                                            Spell Quick
                                            Branded Opening

                                              Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn.


                                              UR Rarity
                                              2 cardCalled by the Grave
                                              UR Rarity
                                              2 cardCalled by the Grave
                                              Called by the Grave
                                              Spell Quick
                                              Called by the Grave

                                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                Tag(s):

                                                UR Rarity
                                                1 cardCrossout Designator
                                                UR Rarity
                                                1 cardCrossout Designator
                                                Crossout Designator
                                                Spell Quick
                                                Crossout Designator

                                                  Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                  Tag(s):

                                                  UR Rarity
                                                  1 cardFoolish Burial
                                                  UR Rarity
                                                  1 cardFoolish Burial
                                                  Foolish Burial
                                                  Spell Normal
                                                  Foolish Burial

                                                    Send 1 monster from your Deck to the GY.




                                                    Tag(s):

                                                    SR Rarity
                                                    2 cardFrightfur Patchwork
                                                    SR Rarity
                                                    2 cardFrightfur Patchwork
                                                    Frightfur Patchwork
                                                    Spell Normal
                                                    Frightfur Patchwork

                                                      Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" per turn.


                                                      N Rarity
                                                      2 cardPolymerization
                                                      N Rarity
                                                      2 cardPolymerization
                                                      Polymerization
                                                      Spell Normal
                                                      Polymerization

                                                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                        UR Rarity
                                                        2 cardSuper Polymerization
                                                        UR Rarity
                                                        2 cardSuper Polymerization
                                                        Super Polymerization
                                                        Spell Quick
                                                        Super Polymerization

                                                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                          Tag(s):

                                                          UR Rarity
                                                          2 cardTriple Tactics Talent
                                                          UR Rarity
                                                          2 cardTriple Tactics Talent
                                                          Triple Tactics Talent
                                                          Spell Normal
                                                          Triple Tactics Talent

                                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                            Tag(s):

                                                            SR Rarity
                                                            3 cardEvenly Matched
                                                            SR Rarity
                                                            3 cardEvenly Matched
                                                            Evenly Matched
                                                            Trap Normal
                                                            Evenly Matched

                                                              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                              UR Rarity
                                                              3 cardAlbion the Branded Dragon
                                                              UR Rarity
                                                              3 cardAlbion the Branded Dragon
                                                              Albion the Branded Dragon
                                                              DARK 8
                                                              Albion the Branded Dragon
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                                              UR Rarity
                                                              1 cardDespian Quaeritis
                                                              UR Rarity
                                                              1 cardDespian Quaeritis
                                                              Despian Quaeritis
                                                              LIGHT 8
                                                              Despian Quaeritis
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2500


                                                              1 "Despia" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.


                                                              UR Rarity
                                                              2 cardGuardian Chimera
                                                              UR Rarity
                                                              2 cardGuardian Chimera
                                                              Guardian Chimera
                                                              DARK 9
                                                              Guardian Chimera
                                                              • ATK:

                                                              • 3300

                                                              • DEF:

                                                              • 3300


                                                              3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                                              UR Rarity
                                                              2 cardLubellion the Searing Dragon
                                                              UR Rarity
                                                              2 cardLubellion the Searing Dragon
                                                              Lubellion the Searing Dragon
                                                              LIGHT 8
                                                              Lubellion the Searing Dragon
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 3000


                                                              1 DARK monster + "Fallen of Albaz" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.


                                                              UR Rarity
                                                              2 cardMasquerade the Blazing Dragon
                                                              UR Rarity
                                                              2 cardMasquerade the Blazing Dragon
                                                              Masquerade the Blazing Dragon
                                                              DARK 8
                                                              Masquerade the Blazing Dragon
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              1 "Despia" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.


                                                              UR Rarity
                                                              2 cardMirrorjade the Iceblade Dragon
                                                              UR Rarity
                                                              2 cardMirrorjade the Iceblade Dragon
                                                              Mirrorjade the Iceblade Dragon
                                                              DARK 8
                                                              Mirrorjade the Iceblade Dragon
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2500


                                                              "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                                              SR Rarity
                                                              1 cardMudragon of the Swamp
                                                              SR Rarity
                                                              1 cardMudragon of the Swamp
                                                              Mudragon of the Swamp
                                                              WATER 4
                                                              Mudragon of the Swamp
                                                              • ATK:

                                                              • 1900

                                                              • DEF:

                                                              • 1600


                                                              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                              SR Rarity
                                                              1 cardPredaplant Dragostapelia
                                                              SR Rarity
                                                              1 cardPredaplant Dragostapelia
                                                              Predaplant Dragostapelia
                                                              DARK 8
                                                              Predaplant Dragostapelia
                                                              • ATK:

                                                              • 2700

                                                              • DEF:

                                                              • 1900


                                                              1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                              SR Rarity
                                                              1 cardStarving Venom Fusion Dragon
                                                              SR Rarity
                                                              1 cardStarving Venom Fusion Dragon
                                                              Starving Venom Fusion Dragon
                                                              DARK 8
                                                              Starving Venom Fusion Dragon
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2000


                                                              2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                              4/Fourth Place

                                                              Kaito (26410357)

                                                              Need 26 UR

                                                              UR Rarity
                                                              Maxx "C"3 card
                                                              UR Rarity
                                                              Spright Blue3 card
                                                              UR Rarity
                                                              Hugin the Runick Wings3 card
                                                              UR Rarity
                                                              Munin the Runick Wings1 card
                                                              UR Rarity
                                                              I:P Masquerena1 card
                                                              UR Rarity
                                                              Mekk-Knight Crusadia Avramax1 card
                                                              UR Rarity
                                                              Spright Elf2 card
                                                              UR Rarity
                                                              Ash Blossom & Joyous Spring3 card
                                                              UR Rarity
                                                              Gigantic Spright2 card
                                                              UR Rarity
                                                              Runick Fountain2 card
                                                              UR Rarity
                                                              Runick Tip3 card
                                                              UR Rarity
                                                              Spright Starter2 card

                                                              Main: 40 Extra: 15

                                                              N Rarity
                                                              1 cardCapshell
                                                              N Rarity
                                                              1 cardCapshell
                                                              Capshell
                                                              DARK 2
                                                              Capshell
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 0


                                                              You can only use 1 of the following effects of "Capshell" per turn, and only once that turn. ● If this card is Tributed: You can draw 1 card. ● If this card is used as material for a Fusion, Synchro, or Link Summon: You can draw 1 card. ● If this card is detached from an Xyz Monster to activate that monster's effect: You can draw 1 card.


                                                              SR Rarity
                                                              2 cardIpiria
                                                              SR Rarity
                                                              2 cardIpiria
                                                              Ipiria
                                                              EARTH 2
                                                              Ipiria
                                                              • ATK:

                                                              • 500

                                                              • DEF:

                                                              • 500


                                                              If this card is Summoned: Draw 1 card. You can only use this effect of "Ipiria" once per turn.


                                                              SR Rarity
                                                              3 cardLava Golem
                                                              SR Rarity
                                                              3 cardLava Golem
                                                              Lava Golem
                                                              FIRE 8
                                                              Lava Golem
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2500


                                                              Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                                                              UR Rarity
                                                              3 cardMaxx "C"
                                                              UR Rarity
                                                              3 cardMaxx "C"
                                                              Maxx "C"
                                                              EARTH 2
                                                              Maxx "C"
                                                              • ATK:

                                                              • 500

                                                              • DEF:

                                                              • 200


                                                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                              UR Rarity
                                                              3 cardSpright Blue
                                                              UR Rarity
                                                              3 cardSpright Blue
                                                              Spright Blue
                                                              DARK 2
                                                              Spright Blue
                                                              • ATK:

                                                              • 1100

                                                              • DEF:

                                                              • 1000


                                                              If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.


                                                              N Rarity
                                                              1 cardSpright Carrot
                                                              N Rarity
                                                              1 cardSpright Carrot
                                                              Spright Carrot
                                                              FIRE 2
                                                              Spright Carrot
                                                              • ATK:

                                                              • 1000

                                                              • DEF:

                                                              • 1900


                                                              If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


                                                              SR Rarity
                                                              3 cardSpright Jet
                                                              SR Rarity
                                                              3 cardSpright Jet
                                                              Spright Jet
                                                              DARK 2
                                                              Spright Jet
                                                              • ATK:

                                                              • 1300

                                                              • DEF:

                                                              • 700


                                                              If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


                                                              R Rarity
                                                              1 cardSpright Red
                                                              R Rarity
                                                              1 cardSpright Red
                                                              Spright Red
                                                              FIRE 2
                                                              Spright Red
                                                              • ATK:

                                                              • 1200

                                                              • DEF:

                                                              • 1800


                                                              If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.


                                                              R Rarity
                                                              1 cardWind-Up Kitten
                                                              R Rarity
                                                              1 cardWind-Up Kitten
                                                              Wind-Up Kitten
                                                              EARTH 2
                                                              Wind-Up Kitten
                                                              • ATK:

                                                              • 800

                                                              • DEF:

                                                              • 500


                                                              You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field.


                                                              UR Rarity
                                                              3 cardAsh Blossom & Joyous Spring
                                                              UR Rarity
                                                              3 cardAsh Blossom & Joyous Spring
                                                              Ash Blossom & Joyous Spring
                                                              FIRE 3
                                                              Ash Blossom & Joyous Spring
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 1800


                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                              SR Rarity
                                                              3 cardRunick Destruction
                                                              SR Rarity
                                                              3 cardRunick Destruction
                                                              Runick Destruction
                                                              Spell Quick
                                                              Runick Destruction

                                                                Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.


                                                                R Rarity
                                                                1 cardRunick Dispelling
                                                                R Rarity
                                                                1 cardRunick Dispelling
                                                                Runick Dispelling
                                                                Spell Quick
                                                                Runick Dispelling

                                                                  Activate 1 of these effects, but skip your next Battle Phase after activation; ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Dispelling" per turn.


                                                                  SR Rarity
                                                                  3 cardRunick Flashing Fire
                                                                  SR Rarity
                                                                  3 cardRunick Flashing Fire
                                                                  Runick Flashing Fire
                                                                  Spell Quick
                                                                  Runick Flashing Fire

                                                                    Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.


                                                                    UR Rarity
                                                                    2 cardRunick Fountain
                                                                    UR Rarity
                                                                    2 cardRunick Fountain
                                                                    Runick Fountain
                                                                    Spell Field
                                                                    Runick Fountain

                                                                      You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.


                                                                      SR Rarity
                                                                      3 cardRunick Freezing Curses
                                                                      SR Rarity
                                                                      3 cardRunick Freezing Curses
                                                                      Runick Freezing Curses
                                                                      Spell Quick
                                                                      Runick Freezing Curses

                                                                        Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Freezing Curses" per turn.


                                                                        R Rarity
                                                                        1 cardRunick Smiting Storm
                                                                        R Rarity
                                                                        1 cardRunick Smiting Storm
                                                                        Runick Smiting Storm
                                                                        Spell Quick
                                                                        Runick Smiting Storm

                                                                          Activate 1 of these effects, but skip your next Battle Phase after activation; ● Banish cards from the top of your opponent's Deck, up to the number of cards they control. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Smiting Storm" per turn.


                                                                          UR Rarity
                                                                          3 cardRunick Tip
                                                                          UR Rarity
                                                                          3 cardRunick Tip
                                                                          Runick Tip
                                                                          Spell Quick
                                                                          Runick Tip

                                                                            Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn.


                                                                            R Rarity
                                                                            1 cardSpright Smashers
                                                                            R Rarity
                                                                            1 cardSpright Smashers
                                                                            Spright Smashers
                                                                            Spell Quick
                                                                            Spright Smashers

                                                                              Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 "Springans" monster from your Deck. ● Special Summon 1 "Therion" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 "Spright Smashers" per turn.


                                                                              UR Rarity
                                                                              2 cardSpright Starter
                                                                              UR Rarity
                                                                              2 cardSpright Starter
                                                                              Spright Starter
                                                                              Spell Quick
                                                                              Spright Starter

                                                                                Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.


                                                                                SR Rarity
                                                                                1 cardGeri the Runick Fangs
                                                                                SR Rarity
                                                                                1 cardGeri the Runick Fangs
                                                                                Geri the Runick Fangs
                                                                                DARK 4
                                                                                Geri the Runick Fangs
                                                                                • ATK:

                                                                                • 0

                                                                                • DEF:

                                                                                • 1000


                                                                                2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.


                                                                                UR Rarity
                                                                                3 cardHugin the Runick Wings
                                                                                UR Rarity
                                                                                3 cardHugin the Runick Wings
                                                                                Hugin the Runick Wings
                                                                                LIGHT 2
                                                                                Hugin the Runick Wings
                                                                                • ATK:

                                                                                • 0

                                                                                • DEF:

                                                                                • 0


                                                                                2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.


                                                                                UR Rarity
                                                                                1 cardMunin the Runick Wings
                                                                                UR Rarity
                                                                                1 cardMunin the Runick Wings
                                                                                Munin the Runick Wings
                                                                                LIGHT 3
                                                                                Munin the Runick Wings
                                                                                • ATK:

                                                                                • 0

                                                                                • DEF:

                                                                                • 2000


                                                                                2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.


                                                                                SR Rarity
                                                                                1 cardDharc the Dark Charmer, Gloomy
                                                                                SR Rarity
                                                                                1 cardDharc the Dark Charmer, Gloomy
                                                                                Dharc the Dark Charmer, Gloomy
                                                                                DARK
                                                                                Dharc the Dark Charmer, Gloomy
                                                                                • ATK:

                                                                                • 1850

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                                UR Rarity
                                                                                1 cardI:P Masquerena
                                                                                UR Rarity
                                                                                1 cardI:P Masquerena
                                                                                I:P Masquerena
                                                                                DARK
                                                                                I:P Masquerena
                                                                                • ATK:

                                                                                • 800

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                                UR Rarity
                                                                                1 cardMekk-Knight Crusadia Avramax
                                                                                UR Rarity
                                                                                1 cardMekk-Knight Crusadia Avramax
                                                                                Mekk-Knight Crusadia Avramax
                                                                                LIGHT
                                                                                Mekk-Knight Crusadia Avramax
                                                                                • ATK:

                                                                                • 3000

                                                                                • LINK-4

                                                                                Link Arrow:

                                                                                Left

                                                                                Bottom-Left

                                                                                Bottom-Right

                                                                                Right


                                                                                2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                                                                UR Rarity
                                                                                2 cardSpright Elf
                                                                                UR Rarity
                                                                                2 cardSpright Elf
                                                                                Spright Elf
                                                                                FIRE
                                                                                Spright Elf
                                                                                • ATK:

                                                                                • 1400

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                                                                UR Rarity
                                                                                2 cardGigantic Spright
                                                                                UR Rarity
                                                                                2 cardGigantic Spright
                                                                                Gigantic Spright
                                                                                DARK
                                                                                Gigantic Spright
                                                                                • ATK:

                                                                                • 1600

                                                                                • DEF:

                                                                                • 1600


                                                                                2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.


                                                                                R Rarity
                                                                                1 cardNumber 29: Mannequin Cat
                                                                                R Rarity
                                                                                1 cardNumber 29: Mannequin Cat
                                                                                Number 29: Mannequin Cat
                                                                                LIGHT
                                                                                Number 29: Mannequin Cat
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 900


                                                                                2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.


                                                                                R Rarity
                                                                                1 cardNumber 65: Djinn Buster
                                                                                R Rarity
                                                                                1 cardNumber 65: Djinn Buster
                                                                                Number 65: Djinn Buster
                                                                                DARK
                                                                                Number 65: Djinn Buster
                                                                                • ATK:

                                                                                • 1300

                                                                                • DEF:

                                                                                • 0


                                                                                2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.


                                                                                SR Rarity
                                                                                1 cardOnibimaru Soul Sweeper
                                                                                SR Rarity
                                                                                1 cardOnibimaru Soul Sweeper
                                                                                Onibimaru Soul Sweeper
                                                                                DARK
                                                                                Onibimaru Soul Sweeper
                                                                                • ATK:

                                                                                • 1900

                                                                                • DEF:

                                                                                • 1600


                                                                                2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn.


                                                                                5/Fifth Place

                                                                                Rita (23601457)

                                                                                Need 27 UR

                                                                                UR Rarity
                                                                                Maxx "C"3 card
                                                                                UR Rarity
                                                                                Elder Entity N'tss1 card
                                                                                UR Rarity
                                                                                Accesscode Talker1 card
                                                                                UR Rarity
                                                                                Apollousa, Bow of the Goddess1 card
                                                                                UR Rarity
                                                                                I:P Masquerena1 card
                                                                                UR Rarity
                                                                                Knightmare Unicorn1 card
                                                                                UR Rarity
                                                                                Linkuriboh1 card
                                                                                UR Rarity
                                                                                Relinquished Anima1 card
                                                                                UR Rarity
                                                                                Herald of Ultimateness1 card
                                                                                UR Rarity
                                                                                Ash Blossom & Joyous Spring3 card
                                                                                UR Rarity
                                                                                Diviner of the Herald3 card
                                                                                UR Rarity
                                                                                Beatrice, Lady of the Eternal1 card
                                                                                UR Rarity
                                                                                Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                                                UR Rarity
                                                                                Drytron Mu Beta Fafnir1 card
                                                                                UR Rarity
                                                                                Called by the Grave2 card
                                                                                UR Rarity
                                                                                Foolish Burial1 card
                                                                                UR Rarity
                                                                                Forbidden Droplet3 card
                                                                                UR Rarity
                                                                                Meteonis Drytron1 card

                                                                                Main: 40 Extra: 15

                                                                                SR Rarity
                                                                                3 cardDrytron Alpha Thuban
                                                                                SR Rarity
                                                                                3 cardDrytron Alpha Thuban
                                                                                Drytron Alpha Thuban
                                                                                LIGHT 1
                                                                                Drytron Alpha Thuban
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 0


                                                                                Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Alpha Thuban" once per turn.


                                                                                N Rarity
                                                                                2 cardDrytron Delta Altais
                                                                                N Rarity
                                                                                2 cardDrytron Delta Altais
                                                                                Drytron Delta Altais
                                                                                LIGHT 1
                                                                                Drytron Delta Altais
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 0


                                                                                Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can reveal 1 Ritual Monster or 1 Ritual Spell in your hand, and if you do, draw 1 card. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Delta Altais" once per turn.


                                                                                N Rarity
                                                                                2 cardDrytron Gamma Eltanin
                                                                                N Rarity
                                                                                2 cardDrytron Gamma Eltanin
                                                                                Drytron Gamma Eltanin
                                                                                LIGHT 1
                                                                                Drytron Gamma Eltanin
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 0


                                                                                Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 "Drytron" monster with 2000 ATK from your GY, except "Drytron Gamma Eltanin". You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Gamma Eltanin" once per turn.


                                                                                R Rarity
                                                                                3 cardDrytron Zeta Aldhibah
                                                                                R Rarity
                                                                                3 cardDrytron Zeta Aldhibah
                                                                                Drytron Zeta Aldhibah
                                                                                LIGHT 1
                                                                                Drytron Zeta Aldhibah
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 0


                                                                                Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn.


                                                                                SR Rarity
                                                                                2 cardEva
                                                                                SR Rarity
                                                                                2 cardEva
                                                                                Eva
                                                                                LIGHT 1
                                                                                Eva
                                                                                • ATK:

                                                                                • 500

                                                                                • DEF:

                                                                                • 200


                                                                                If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.


                                                                                UR Rarity
                                                                                3 cardMaxx "C"
                                                                                UR Rarity
                                                                                3 cardMaxx "C"
                                                                                Maxx "C"
                                                                                EARTH 2
                                                                                Maxx "C"
                                                                                • ATK:

                                                                                • 500

                                                                                • DEF:

                                                                                • 200


                                                                                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                SR Rarity
                                                                                1 cardCyber Angel Benten
                                                                                SR Rarity
                                                                                1 cardCyber Angel Benten
                                                                                Cyber Angel Benten
                                                                                LIGHT 6
                                                                                Cyber Angel Benten
                                                                                • ATK:

                                                                                • 1800

                                                                                • DEF:

                                                                                • 1500


                                                                                You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.


                                                                                N Rarity
                                                                                1 cardCyber Angel Natasha
                                                                                N Rarity
                                                                                1 cardCyber Angel Natasha
                                                                                Cyber Angel Natasha
                                                                                LIGHT 5
                                                                                Cyber Angel Natasha
                                                                                • ATK:

                                                                                • 1000

                                                                                • DEF:

                                                                                • 1000


                                                                                You can Ritual Summon this card with "Machine Angel Ritual". Once per turn: You can target 1 face-up monster you control; gain LP equal to half its ATK. When a Ritual Monster you control is targeted for an attack: You can negate the attack. If this card is in the Graveyard: You can banish 1 other "Cyber Angel" monster from your Graveyard, then target 1 monster your opponent controls; Special Summon this card, and if you do, take control of that monster.


                                                                                UR Rarity
                                                                                1 cardHerald of Ultimateness
                                                                                UR Rarity
                                                                                1 cardHerald of Ultimateness
                                                                                Herald of Ultimateness
                                                                                LIGHT 12
                                                                                Herald of Ultimateness
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 3000


                                                                                You can Ritual Summon this card with "Oracle of the Herald". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the Special Summon or activation, and if you do, destroy that card.


                                                                                UR Rarity
                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                UR Rarity
                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                Ash Blossom & Joyous Spring
                                                                                FIRE 3
                                                                                Ash Blossom & Joyous Spring
                                                                                • ATK:

                                                                                • 0

                                                                                • DEF:

                                                                                • 1800


                                                                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                UR Rarity
                                                                                3 cardDiviner of the Herald
                                                                                UR Rarity
                                                                                3 cardDiviner of the Herald
                                                                                Diviner of the Herald
                                                                                LIGHT 2
                                                                                Diviner of the Herald
                                                                                • ATK:

                                                                                • 500

                                                                                • DEF:

                                                                                • 300


                                                                                If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


                                                                                R Rarity
                                                                                3 cardHerald of Orange Light
                                                                                R Rarity
                                                                                3 cardHerald of Orange Light
                                                                                Herald of Orange Light
                                                                                LIGHT 2
                                                                                Herald of Orange Light
                                                                                • ATK:

                                                                                • 300

                                                                                • DEF:

                                                                                • 500


                                                                                When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.




                                                                                Tag(s):

                                                                                UR Rarity
                                                                                2 cardCalled by the Grave
                                                                                UR Rarity
                                                                                2 cardCalled by the Grave
                                                                                Called by the Grave
                                                                                Spell Quick
                                                                                Called by the Grave

                                                                                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                  Tag(s):

                                                                                  SR Rarity
                                                                                  3 cardCyber Emergency
                                                                                  SR Rarity
                                                                                  3 cardCyber Emergency
                                                                                  Cyber Emergency
                                                                                  Spell Normal
                                                                                  Cyber Emergency

                                                                                    Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.


                                                                                    R Rarity
                                                                                    3 cardDrytron Nova
                                                                                    R Rarity
                                                                                    3 cardDrytron Nova
                                                                                    Drytron Nova
                                                                                    Spell Normal
                                                                                    Drytron Nova

                                                                                      Special Summon 1 "Drytron" monster from your Deck, but destroy it during the End Phase. You can only activate 1 "Drytron Nova" per turn. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this card.


                                                                                      UR Rarity
                                                                                      1 cardFoolish Burial
                                                                                      UR Rarity
                                                                                      1 cardFoolish Burial
                                                                                      Foolish Burial
                                                                                      Spell Normal
                                                                                      Foolish Burial

                                                                                        Send 1 monster from your Deck to the GY.




                                                                                        Tag(s):

                                                                                        UR Rarity
                                                                                        3 cardForbidden Droplet
                                                                                        UR Rarity
                                                                                        3 cardForbidden Droplet
                                                                                        Forbidden Droplet
                                                                                        Spell Quick
                                                                                        Forbidden Droplet

                                                                                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                          Tag(s):

                                                                                          UR Rarity
                                                                                          1 cardMeteonis Drytron
                                                                                          UR Rarity
                                                                                          1 cardMeteonis Drytron
                                                                                          Meteonis Drytron
                                                                                          Spell Normal
                                                                                          Meteonis Drytron

                                                                                            This card can be used to Ritual Summon any Ritual Monster from your hand or GY. You must also Tribute Machine monsters from your hand or field whose total ATK equal or exceed the ATK of the Ritual Monster you Ritual Summon. If this card is in your GY: You can target 1 "Drytron" monster you control; it loses exactly 1000 ATK until the end of your opponent's turn, and if it does, add this card to your hand. You can only use this effect of "Meteonis Drytron" once per turn.


                                                                                            UR Rarity
                                                                                            1 cardElder Entity N'tss
                                                                                            UR Rarity
                                                                                            1 cardElder Entity N'tss
                                                                                            Elder Entity N'tss
                                                                                            LIGHT 4
                                                                                            Elder Entity N'tss
                                                                                            • ATK:

                                                                                            • 2500

                                                                                            • DEF:

                                                                                            • 1200


                                                                                            1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                                                            UR Rarity
                                                                                            1 cardAccesscode Talker
                                                                                            UR Rarity
                                                                                            1 cardAccesscode Talker
                                                                                            Accesscode Talker
                                                                                            DARK
                                                                                            Accesscode Talker
                                                                                            • ATK:

                                                                                            • 2300

                                                                                            • LINK-4

                                                                                            Link Arrow:

                                                                                            Top

                                                                                            Left

                                                                                            Bottom

                                                                                            Right


                                                                                            2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                            Tag(s):

                                                                                            UR Rarity
                                                                                            1 cardApollousa, Bow of the Goddess
                                                                                            UR Rarity
                                                                                            1 cardApollousa, Bow of the Goddess
                                                                                            Apollousa, Bow of the Goddess
                                                                                            WIND
                                                                                            Apollousa, Bow of the Goddess
                                                                                            • ATK:

                                                                                            • 0

                                                                                            • LINK-4

                                                                                            Link Arrow:

                                                                                            Bottom-Left

                                                                                            Bottom

                                                                                            Bottom-Right

                                                                                            Top


                                                                                            2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                                                            UR Rarity
                                                                                            1 cardI:P Masquerena
                                                                                            UR Rarity
                                                                                            1 cardI:P Masquerena
                                                                                            I:P Masquerena
                                                                                            DARK
                                                                                            I:P Masquerena
                                                                                            • ATK:

                                                                                            • 800

                                                                                            • LINK-2

                                                                                            Link Arrow:

                                                                                            Bottom-Left

                                                                                            Bottom-Right


                                                                                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                                            SR Rarity
                                                                                            1 cardKnightmare Cerberus
                                                                                            SR Rarity
                                                                                            1 cardKnightmare Cerberus
                                                                                            Knightmare Cerberus
                                                                                            EARTH
                                                                                            Knightmare Cerberus
                                                                                            • ATK:

                                                                                            • 1600

                                                                                            • LINK-2

                                                                                            Link Arrow:

                                                                                            Left

                                                                                            Top


                                                                                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                                                            SR Rarity
                                                                                            1 cardKnightmare Phoenix
                                                                                            SR Rarity
                                                                                            1 cardKnightmare Phoenix
                                                                                            Knightmare Phoenix
                                                                                            FIRE
                                                                                            Knightmare Phoenix
                                                                                            • ATK:

                                                                                            • 1900

                                                                                            • LINK-2

                                                                                            Link Arrow:

                                                                                            Top

                                                                                            Right


                                                                                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                            UR Rarity
                                                                                            1 cardKnightmare Unicorn
                                                                                            UR Rarity
                                                                                            1 cardKnightmare Unicorn
                                                                                            Knightmare Unicorn
                                                                                            DARK
                                                                                            Knightmare Unicorn
                                                                                            • ATK:

                                                                                            • 2200

                                                                                            • LINK-3

                                                                                            Link Arrow:

                                                                                            Left

                                                                                            Bottom

                                                                                            Right


                                                                                            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                                            UR Rarity
                                                                                            1 cardLinkuriboh
                                                                                            UR Rarity
                                                                                            1 cardLinkuriboh
                                                                                            Linkuriboh
                                                                                            DARK
                                                                                            Linkuriboh
                                                                                            • ATK:

                                                                                            • 300

                                                                                            • LINK-1

                                                                                            Link Arrow:

                                                                                            Bottom


                                                                                            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                                            UR Rarity
                                                                                            1 cardRelinquished Anima
                                                                                            UR Rarity
                                                                                            1 cardRelinquished Anima
                                                                                            Relinquished Anima
                                                                                            DARK
                                                                                            Relinquished Anima
                                                                                            • ATK:

                                                                                            • 0

                                                                                            • LINK-1

                                                                                            Link Arrow:

                                                                                            Top


                                                                                            1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                                                            SR Rarity
                                                                                            1 cardHerald of the Arc Light
                                                                                            SR Rarity
                                                                                            1 cardHerald of the Arc Light
                                                                                            Herald of the Arc Light
                                                                                            LIGHT 4
                                                                                            Herald of the Arc Light
                                                                                            • ATK:

                                                                                            • 600

                                                                                            • DEF:

                                                                                            • 1000


                                                                                            1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                                                                            UR Rarity
                                                                                            1 cardBeatrice, Lady of the Eternal
                                                                                            UR Rarity
                                                                                            1 cardBeatrice, Lady of the Eternal
                                                                                            Beatrice, Lady of the Eternal
                                                                                            LIGHT
                                                                                            Beatrice, Lady of the Eternal
                                                                                            • ATK:

                                                                                            • 2500

                                                                                            • DEF:

                                                                                            • 2800


                                                                                            2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                                                                                            UR Rarity
                                                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                            UR Rarity
                                                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                            LIGHT
                                                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                            • ATK:

                                                                                            • 3000

                                                                                            • DEF:

                                                                                            • 3000


                                                                                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                            Tag(s):

                                                                                            SR Rarity
                                                                                            1 cardDownerd Magician
                                                                                            SR Rarity
                                                                                            1 cardDownerd Magician
                                                                                            Downerd Magician
                                                                                            DARK
                                                                                            Downerd Magician
                                                                                            • ATK:

                                                                                            • 2100

                                                                                            • DEF:

                                                                                            • 200


                                                                                            2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                                                                            UR Rarity
                                                                                            1 cardDrytron Mu Beta Fafnir
                                                                                            UR Rarity
                                                                                            1 cardDrytron Mu Beta Fafnir
                                                                                            Drytron Mu Beta Fafnir
                                                                                            LIGHT
                                                                                            Drytron Mu Beta Fafnir
                                                                                            • ATK:

                                                                                            • 2000

                                                                                            • DEF:

                                                                                            • 0


                                                                                            2+ Level 1 monsters When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of "Drytron Mu Beta Fafnir" once per turn. If this card is Xyz Summoned: You can send 1 "Drytron" card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.


                                                                                            SR Rarity
                                                                                            1 cardLyrilusc - Assembled Nightingale
                                                                                            SR Rarity
                                                                                            1 cardLyrilusc - Assembled Nightingale
                                                                                            Lyrilusc - Assembled Nightingale
                                                                                            WIND
                                                                                            Lyrilusc - Assembled Nightingale
                                                                                            • ATK:

                                                                                            • 0

                                                                                            • DEF:

                                                                                            • 0


                                                                                            2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                                                                                            6/Sixth Place

                                                                                            AnhSenpai (67150423)

                                                                                            Need 21 UR

                                                                                            UR Rarity
                                                                                            Altergeist Multifaker2 card
                                                                                            UR Rarity
                                                                                            Maxx "C"3 card
                                                                                            UR Rarity
                                                                                            Accesscode Talker1 card
                                                                                            UR Rarity
                                                                                            Altergeist Memorygant2 card
                                                                                            UR Rarity
                                                                                            Linkuriboh1 card
                                                                                            UR Rarity
                                                                                            Relinquished Anima1 card
                                                                                            UR Rarity
                                                                                            Selene, Queen of the Master Magicians1 card
                                                                                            UR Rarity
                                                                                            Ash Blossom & Joyous Spring2 card
                                                                                            UR Rarity
                                                                                            Called by the Grave2 card
                                                                                            UR Rarity
                                                                                            One for One1 card
                                                                                            UR Rarity
                                                                                            Infinite Impermanence3 card
                                                                                            UR Rarity
                                                                                            Solemn Judgment1 card
                                                                                            UR Rarity
                                                                                            Solemn Strike1 card

                                                                                            Main: 42 Extra: 15

                                                                                            N Rarity
                                                                                            1 cardAltergeist Kunquery
                                                                                            N Rarity
                                                                                            1 cardAltergeist Kunquery
                                                                                            Altergeist Kunquery
                                                                                            EARTH 5
                                                                                            Altergeist Kunquery
                                                                                            • ATK:

                                                                                            • 0

                                                                                            • DEF:

                                                                                            • 2400


                                                                                            When an opponent's monster declares an attack, if you control an "Altergeist" card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.


                                                                                            SR Rarity
                                                                                            3 cardAltergeist Marionetter
                                                                                            SR Rarity
                                                                                            3 cardAltergeist Marionetter
                                                                                            Altergeist Marionetter
                                                                                            LIGHT 4
                                                                                            Altergeist Marionetter
                                                                                            • ATK:

                                                                                            • 1600

                                                                                            • DEF:

                                                                                            • 1700


                                                                                            When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.


                                                                                            SR Rarity
                                                                                            3 cardAltergeist Meluseek
                                                                                            SR Rarity
                                                                                            3 cardAltergeist Meluseek
                                                                                            Altergeist Meluseek
                                                                                            WATER 1
                                                                                            Altergeist Meluseek
                                                                                            • ATK:

                                                                                            • 500

                                                                                            • DEF:

                                                                                            • 300


                                                                                            This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.


                                                                                            UR Rarity
                                                                                            2 cardAltergeist Multifaker
                                                                                            UR Rarity
                                                                                            2 cardAltergeist Multifaker
                                                                                            Altergeist Multifaker
                                                                                            DARK 3
                                                                                            Altergeist Multifaker
                                                                                            • ATK:

                                                                                            • 1200

                                                                                            • DEF:

                                                                                            • 800


                                                                                            If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.


                                                                                            R Rarity
                                                                                            1 cardAltergeist Pookuery
                                                                                            R Rarity
                                                                                            1 cardAltergeist Pookuery
                                                                                            Altergeist Pookuery
                                                                                            DARK 1
                                                                                            Altergeist Pookuery
                                                                                            • ATK:

                                                                                            • 300

                                                                                            • DEF:

                                                                                            • 100


                                                                                            If an "Altergeist" monster you control would be used as Link Material for an "Altergeist" monster, this card in your hand can also be used as material. You can only use this effect of "Altergeist Pookuery" once per turn. If an "Altergeist" Link Monster is Link Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Altergeist Pookuery" once per Duel.


                                                                                            SR Rarity
                                                                                            2 cardAltergeist Silquitous
                                                                                            SR Rarity
                                                                                            2 cardAltergeist Silquitous
                                                                                            Altergeist Silquitous
                                                                                            WIND 2
                                                                                            Altergeist Silquitous
                                                                                            • ATK:

                                                                                            • 800

                                                                                            • DEF:

                                                                                            • 1500


                                                                                            (Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.


                                                                                            SR Rarity
                                                                                            1 cardGameciel, the Sea Turtle Kaiju
                                                                                            SR Rarity
                                                                                            1 cardGameciel, the Sea Turtle Kaiju
                                                                                            Gameciel, the Sea Turtle Kaiju
                                                                                            WATER 8
                                                                                            Gameciel, the Sea Turtle Kaiju
                                                                                            • ATK:

                                                                                            • 2200

                                                                                            • DEF:

                                                                                            • 3000


                                                                                            You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                                                                                            UR Rarity
                                                                                            3 cardMaxx "C"
                                                                                            UR Rarity
                                                                                            3 cardMaxx "C"
                                                                                            Maxx "C"
                                                                                            EARTH 2
                                                                                            Maxx "C"
                                                                                            • ATK:

                                                                                            • 500

                                                                                            • DEF:

                                                                                            • 200


                                                                                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                            UR Rarity
                                                                                            2 cardAsh Blossom & Joyous Spring
                                                                                            UR Rarity
                                                                                            2 cardAsh Blossom & Joyous Spring
                                                                                            Ash Blossom & Joyous Spring
                                                                                            FIRE 3
                                                                                            Ash Blossom & Joyous Spring
                                                                                            • ATK:

                                                                                            • 0

                                                                                            • DEF:

                                                                                            • 1800


                                                                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                            UR Rarity
                                                                                            2 cardCalled by the Grave
                                                                                            UR Rarity
                                                                                            2 cardCalled by the Grave
                                                                                            Called by the Grave
                                                                                            Spell Quick
                                                                                            Called by the Grave

                                                                                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                              Tag(s):

                                                                                              UR Rarity
                                                                                              1 cardOne for One
                                                                                              UR Rarity
                                                                                              1 cardOne for One
                                                                                              One for One
                                                                                              Spell Normal
                                                                                              One for One

                                                                                                Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                                                                                SR Rarity
                                                                                                3 cardPot of Extravagance
                                                                                                SR Rarity
                                                                                                3 cardPot of Extravagance
                                                                                                Pot of Extravagance
                                                                                                Spell Normal
                                                                                                Pot of Extravagance

                                                                                                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                                                                                  Tag(s):

                                                                                                  SR Rarity
                                                                                                  1 cardSecret Village of the Spellcasters
                                                                                                  SR Rarity
                                                                                                  1 cardSecret Village of the Spellcasters
                                                                                                  Secret Village of the Spellcasters
                                                                                                  Spell Field
                                                                                                  Secret Village of the Spellcasters

                                                                                                    If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.


                                                                                                    N Rarity
                                                                                                    1 cardAltergeist Manifestation
                                                                                                    N Rarity
                                                                                                    1 cardAltergeist Manifestation
                                                                                                    Altergeist Manifestation
                                                                                                    Trap Normal
                                                                                                    Altergeist Manifestation

                                                                                                      Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.


                                                                                                      R Rarity
                                                                                                      2 cardAltergeist Protocol
                                                                                                      R Rarity
                                                                                                      2 cardAltergeist Protocol
                                                                                                      Altergeist Protocol
                                                                                                      Trap Continuous
                                                                                                      Altergeist Protocol

                                                                                                        The activation and effects of "Altergeist" cards activated on your field cannot be negated. When your opponent activates a monster effect: You can send 1 other face-up "Altergeist" card you control to the GY; negate the activation, and if you do, destroy it. You can only use this effect of "Altergeist Protocol" once per turn.


                                                                                                        SR Rarity
                                                                                                        1 cardAnti-Spell Fragrance
                                                                                                        SR Rarity
                                                                                                        1 cardAnti-Spell Fragrance
                                                                                                        Anti-Spell Fragrance
                                                                                                        Trap Continuous
                                                                                                        Anti-Spell Fragrance

                                                                                                          Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                                                                                          SR Rarity
                                                                                                          3 cardEvenly Matched
                                                                                                          SR Rarity
                                                                                                          3 cardEvenly Matched
                                                                                                          Evenly Matched
                                                                                                          Trap Normal
                                                                                                          Evenly Matched

                                                                                                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                                                            UR Rarity
                                                                                                            3 cardInfinite Impermanence
                                                                                                            UR Rarity
                                                                                                            3 cardInfinite Impermanence
                                                                                                            Infinite Impermanence
                                                                                                            Trap Normal
                                                                                                            Infinite Impermanence

                                                                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                              R Rarity
                                                                                                              3 cardPersonal Spoofing
                                                                                                              R Rarity
                                                                                                              3 cardPersonal Spoofing
                                                                                                              Personal Spoofing
                                                                                                              Trap Continuous
                                                                                                              Personal Spoofing

                                                                                                                Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.


                                                                                                                SR Rarity
                                                                                                                2 cardSkill Drain
                                                                                                                SR Rarity
                                                                                                                2 cardSkill Drain
                                                                                                                Skill Drain
                                                                                                                Trap Continuous
                                                                                                                Skill Drain

                                                                                                                  Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                                                                  UR Rarity
                                                                                                                  1 cardSolemn Judgment
                                                                                                                  UR Rarity
                                                                                                                  1 cardSolemn Judgment
                                                                                                                  Solemn Judgment
                                                                                                                  Trap Counter
                                                                                                                  Solemn Judgment

                                                                                                                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                                                    Tag(s):

                                                                                                                    UR Rarity
                                                                                                                    1 cardSolemn Strike
                                                                                                                    UR Rarity
                                                                                                                    1 cardSolemn Strike
                                                                                                                    Solemn Strike
                                                                                                                    Trap Counter
                                                                                                                    Solemn Strike

                                                                                                                      When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                                                      Tag(s):

                                                                                                                      UR Rarity
                                                                                                                      1 cardAccesscode Talker
                                                                                                                      UR Rarity
                                                                                                                      1 cardAccesscode Talker
                                                                                                                      Accesscode Talker
                                                                                                                      DARK
                                                                                                                      Accesscode Talker
                                                                                                                      • ATK:

                                                                                                                      • 2300

                                                                                                                      • LINK-4

                                                                                                                      Link Arrow:

                                                                                                                      Top

                                                                                                                      Left

                                                                                                                      Bottom

                                                                                                                      Right


                                                                                                                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                                                      Tag(s):

                                                                                                                      SR Rarity
                                                                                                                      3 cardAltergeist Hexstia
                                                                                                                      SR Rarity
                                                                                                                      3 cardAltergeist Hexstia
                                                                                                                      Altergeist Hexstia
                                                                                                                      FIRE
                                                                                                                      Altergeist Hexstia
                                                                                                                      • ATK:

                                                                                                                      • 1500

                                                                                                                      • LINK-2

                                                                                                                      Link Arrow:

                                                                                                                      Bottom

                                                                                                                      Right


                                                                                                                      2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      2 cardAltergeist Memorygant
                                                                                                                      UR Rarity
                                                                                                                      2 cardAltergeist Memorygant
                                                                                                                      Altergeist Memorygant
                                                                                                                      DARK
                                                                                                                      Altergeist Memorygant
                                                                                                                      • ATK:

                                                                                                                      • 2800

                                                                                                                      • LINK-4

                                                                                                                      Link Arrow:

                                                                                                                      Left

                                                                                                                      Bottom-Left

                                                                                                                      Bottom-Right

                                                                                                                      Right


                                                                                                                      2+ "Altergeist" monsters During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster's ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of "Altergeist Memorygant" once per turn.


                                                                                                                      R Rarity
                                                                                                                      2 cardAltergeist Primebanshee
                                                                                                                      R Rarity
                                                                                                                      2 cardAltergeist Primebanshee
                                                                                                                      Altergeist Primebanshee
                                                                                                                      DARK
                                                                                                                      Altergeist Primebanshee
                                                                                                                      • ATK:

                                                                                                                      • 2100

                                                                                                                      • LINK-3

                                                                                                                      Link Arrow:

                                                                                                                      Bottom

                                                                                                                      Bottom-Right

                                                                                                                      Right


                                                                                                                      2+ "Altergeist" monsters During the Main Phase (Quick Effect): You can Tribute 1 other "Altergeist" monster; Special Summon 1 "Altergeist" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 "Altergeist" card in your GY; add it to your hand. You can only use each effect of "Altergeist Primebanshee" once per turn.


                                                                                                                      SR Rarity
                                                                                                                      3 cardArtemis, the Magistus Moon Maiden
                                                                                                                      SR Rarity
                                                                                                                      3 cardArtemis, the Magistus Moon Maiden
                                                                                                                      Artemis, the Magistus Moon Maiden
                                                                                                                      LIGHT
                                                                                                                      Artemis, the Magistus Moon Maiden
                                                                                                                      • ATK:

                                                                                                                      • 800

                                                                                                                      • LINK-1

                                                                                                                      Link Arrow:

                                                                                                                      Top


                                                                                                                      1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                                                                                      SR Rarity
                                                                                                                      1 cardKnightmare Phoenix
                                                                                                                      SR Rarity
                                                                                                                      1 cardKnightmare Phoenix
                                                                                                                      Knightmare Phoenix
                                                                                                                      FIRE
                                                                                                                      Knightmare Phoenix
                                                                                                                      • ATK:

                                                                                                                      • 1900

                                                                                                                      • LINK-2

                                                                                                                      Link Arrow:

                                                                                                                      Top

                                                                                                                      Right


                                                                                                                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                                                      UR Rarity
                                                                                                                      1 cardLinkuriboh
                                                                                                                      UR Rarity
                                                                                                                      1 cardLinkuriboh
                                                                                                                      Linkuriboh
                                                                                                                      DARK
                                                                                                                      Linkuriboh
                                                                                                                      • ATK:

                                                                                                                      • 300

                                                                                                                      • LINK-1

                                                                                                                      Link Arrow:

                                                                                                                      Bottom


                                                                                                                      1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      1 cardRelinquished Anima
                                                                                                                      UR Rarity
                                                                                                                      1 cardRelinquished Anima
                                                                                                                      Relinquished Anima
                                                                                                                      DARK
                                                                                                                      Relinquished Anima
                                                                                                                      • ATK:

                                                                                                                      • 0

                                                                                                                      • LINK-1

                                                                                                                      Link Arrow:

                                                                                                                      Top


                                                                                                                      1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                                                                                      UR Rarity
                                                                                                                      1 cardSelene, Queen of the Master Magicians
                                                                                                                      UR Rarity
                                                                                                                      1 cardSelene, Queen of the Master Magicians
                                                                                                                      Selene, Queen of the Master Magicians
                                                                                                                      LIGHT
                                                                                                                      Selene, Queen of the Master Magicians
                                                                                                                      • ATK:

                                                                                                                      • 1850

                                                                                                                      • LINK-3

                                                                                                                      Link Arrow:

                                                                                                                      Bottom-Left

                                                                                                                      Bottom

                                                                                                                      Bottom-Right


                                                                                                                      2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                                                                                      7/Seventh Place

                                                                                                                      MorningStar (61027345)

                                                                                                                      Need 31 UR

                                                                                                                      UR Rarity
                                                                                                                      Mathmech Circular3 card
                                                                                                                      UR Rarity
                                                                                                                      Maxx "C"3 card
                                                                                                                      UR Rarity
                                                                                                                      Nibiru, the Primal Being1 card
                                                                                                                      UR Rarity
                                                                                                                      Accesscode Talker1 card
                                                                                                                      UR Rarity
                                                                                                                      Decode Talker Heatsoul1 card
                                                                                                                      UR Rarity
                                                                                                                      Salamangreat Almiraj1 card
                                                                                                                      UR Rarity
                                                                                                                      Underworld Goddess of the Closed World1 card
                                                                                                                      UR Rarity
                                                                                                                      Geomathmech Final Sigma1 card
                                                                                                                      UR Rarity
                                                                                                                      Ash Blossom & Joyous Spring3 card
                                                                                                                      UR Rarity
                                                                                                                      Ghost Ogre & Snow Rabbit2 card
                                                                                                                      UR Rarity
                                                                                                                      Primathmech Alembertian2 card
                                                                                                                      UR Rarity
                                                                                                                      Called by the Grave2 card
                                                                                                                      UR Rarity
                                                                                                                      Crossout Designator1 card
                                                                                                                      UR Rarity
                                                                                                                      Cynet Mining3 card
                                                                                                                      UR Rarity
                                                                                                                      Forbidden Droplet1 card
                                                                                                                      UR Rarity
                                                                                                                      Harpie's Feather Duster1 card
                                                                                                                      UR Rarity
                                                                                                                      Triple Tactics Talent2 card
                                                                                                                      UR Rarity
                                                                                                                      Infinite Impermanence2 card

                                                                                                                      Main: 40 Extra: 15

                                                                                                                      R Rarity
                                                                                                                      1 cardMathmech Addition
                                                                                                                      R Rarity
                                                                                                                      1 cardMathmech Addition
                                                                                                                      Mathmech Addition
                                                                                                                      FIRE 4
                                                                                                                      Mathmech Addition
                                                                                                                      • ATK:

                                                                                                                      • 1000

                                                                                                                      • DEF:

                                                                                                                      • 1000


                                                                                                                      You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      3 cardMathmech Circular
                                                                                                                      UR Rarity
                                                                                                                      3 cardMathmech Circular
                                                                                                                      Mathmech Circular
                                                                                                                      LIGHT 4
                                                                                                                      Mathmech Circular
                                                                                                                      • ATK:

                                                                                                                      • 1500

                                                                                                                      • DEF:

                                                                                                                      • 1500


                                                                                                                      You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.


                                                                                                                      N Rarity
                                                                                                                      1 cardMathmech Multiplication
                                                                                                                      N Rarity
                                                                                                                      1 cardMathmech Multiplication
                                                                                                                      Mathmech Multiplication
                                                                                                                      EARTH 4
                                                                                                                      Mathmech Multiplication
                                                                                                                      • ATK:

                                                                                                                      • 500

                                                                                                                      • DEF:

                                                                                                                      • 2000


                                                                                                                      You can target 1 Level 4 Cyberse monster you control; its Level becomes 8 until the end of this turn. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; its ATK becomes doubled until the end of this turn. You can only use each effect of "Mathmech Multiplication" once per turn.


                                                                                                                      R Rarity
                                                                                                                      1 cardMathmech Subtraction
                                                                                                                      R Rarity
                                                                                                                      1 cardMathmech Subtraction
                                                                                                                      Mathmech Subtraction
                                                                                                                      FIRE 4
                                                                                                                      Mathmech Subtraction
                                                                                                                      • ATK:

                                                                                                                      • 1000

                                                                                                                      • DEF:

                                                                                                                      • 1000


                                                                                                                      You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      3 cardMaxx "C"
                                                                                                                      UR Rarity
                                                                                                                      3 cardMaxx "C"
                                                                                                                      Maxx "C"
                                                                                                                      EARTH 2
                                                                                                                      Maxx "C"
                                                                                                                      • ATK:

                                                                                                                      • 500

                                                                                                                      • DEF:

                                                                                                                      • 200


                                                                                                                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                      SR Rarity
                                                                                                                      3 cardMicro Coder
                                                                                                                      SR Rarity
                                                                                                                      3 cardMicro Coder
                                                                                                                      Micro Coder
                                                                                                                      DARK 1
                                                                                                                      Micro Coder
                                                                                                                      • ATK:

                                                                                                                      • 300

                                                                                                                      • DEF:

                                                                                                                      • 0


                                                                                                                      If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      1 cardNibiru, the Primal Being
                                                                                                                      UR Rarity
                                                                                                                      1 cardNibiru, the Primal Being
                                                                                                                      Nibiru, the Primal Being
                                                                                                                      LIGHT 11
                                                                                                                      Nibiru, the Primal Being
                                                                                                                      • ATK:

                                                                                                                      • 3000

                                                                                                                      • DEF:

                                                                                                                      • 600


                                                                                                                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      3 cardAsh Blossom & Joyous Spring
                                                                                                                      UR Rarity
                                                                                                                      3 cardAsh Blossom & Joyous Spring
                                                                                                                      Ash Blossom & Joyous Spring
                                                                                                                      FIRE 3
                                                                                                                      Ash Blossom & Joyous Spring
                                                                                                                      • ATK:

                                                                                                                      • 0

                                                                                                                      • DEF:

                                                                                                                      • 1800


                                                                                                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      2 cardGhost Ogre & Snow Rabbit
                                                                                                                      UR Rarity
                                                                                                                      2 cardGhost Ogre & Snow Rabbit
                                                                                                                      Ghost Ogre & Snow Rabbit
                                                                                                                      LIGHT 3
                                                                                                                      Ghost Ogre & Snow Rabbit
                                                                                                                      • ATK:

                                                                                                                      • 0

                                                                                                                      • DEF:

                                                                                                                      • 1800


                                                                                                                      When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                                                                                                      R Rarity
                                                                                                                      2 cardMathmech Diameter
                                                                                                                      R Rarity
                                                                                                                      2 cardMathmech Diameter
                                                                                                                      Mathmech Diameter
                                                                                                                      LIGHT 4
                                                                                                                      Mathmech Diameter
                                                                                                                      • ATK:

                                                                                                                      • 1000

                                                                                                                      • DEF:

                                                                                                                      • 1500


                                                                                                                      When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.


                                                                                                                      SR Rarity
                                                                                                                      2 cardMathmech Sigma
                                                                                                                      SR Rarity
                                                                                                                      2 cardMathmech Sigma
                                                                                                                      Mathmech Sigma
                                                                                                                      LIGHT 4
                                                                                                                      Mathmech Sigma
                                                                                                                      • ATK:

                                                                                                                      • 1000

                                                                                                                      • DEF:

                                                                                                                      • 1500


                                                                                                                      If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.


                                                                                                                      UR Rarity
                                                                                                                      2 cardCalled by the Grave
                                                                                                                      UR Rarity
                                                                                                                      2 cardCalled by the Grave
                                                                                                                      Called by the Grave
                                                                                                                      Spell Quick
                                                                                                                      Called by the Grave

                                                                                                                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                        Tag(s):

                                                                                                                        UR Rarity
                                                                                                                        1 cardCrossout Designator
                                                                                                                        UR Rarity
                                                                                                                        1 cardCrossout Designator
                                                                                                                        Crossout Designator
                                                                                                                        Spell Quick
                                                                                                                        Crossout Designator

                                                                                                                          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                                          Tag(s):

                                                                                                                          UR Rarity
                                                                                                                          3 cardCynet Mining
                                                                                                                          UR Rarity
                                                                                                                          3 cardCynet Mining
                                                                                                                          Cynet Mining
                                                                                                                          Spell Normal
                                                                                                                          Cynet Mining

                                                                                                                            Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                                                                            UR Rarity
                                                                                                                            1 cardForbidden Droplet
                                                                                                                            UR Rarity
                                                                                                                            1 cardForbidden Droplet
                                                                                                                            Forbidden Droplet
                                                                                                                            Spell Quick
                                                                                                                            Forbidden Droplet

                                                                                                                              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                                                              Tag(s):

                                                                                                                              UR Rarity
                                                                                                                              1 cardHarpie's Feather Duster
                                                                                                                              UR Rarity
                                                                                                                              1 cardHarpie's Feather Duster
                                                                                                                              Harpie's Feather Duster
                                                                                                                              Spell Normal
                                                                                                                              Harpie's Feather Duster

                                                                                                                                Destroy all Spell and Trap Cards your opponent controls.




                                                                                                                                Tag(s):

                                                                                                                                N Rarity
                                                                                                                                1 cardMathmech Equation
                                                                                                                                N Rarity
                                                                                                                                1 cardMathmech Equation
                                                                                                                                Mathmech Equation
                                                                                                                                Spell Normal
                                                                                                                                Mathmech Equation

                                                                                                                                  Target 1 "Mathmech" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 "Mathmech Equation" per turn.


                                                                                                                                  SR Rarity
                                                                                                                                  2 cardPot of Desires
                                                                                                                                  SR Rarity
                                                                                                                                  2 cardPot of Desires
                                                                                                                                  Pot of Desires
                                                                                                                                  Spell Normal
                                                                                                                                  Pot of Desires

                                                                                                                                    Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                                                                                                    Tag(s):

                                                                                                                                    SR Rarity
                                                                                                                                    1 cardPot of Prosperity
                                                                                                                                    SR Rarity
                                                                                                                                    1 cardPot of Prosperity
                                                                                                                                    Pot of Prosperity
                                                                                                                                    Spell Normal
                                                                                                                                    Pot of Prosperity

                                                                                                                                      Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                                                                                                                      Tag(s):

                                                                                                                                      UR Rarity
                                                                                                                                      2 cardTriple Tactics Talent
                                                                                                                                      UR Rarity
                                                                                                                                      2 cardTriple Tactics Talent
                                                                                                                                      Triple Tactics Talent
                                                                                                                                      Spell Normal
                                                                                                                                      Triple Tactics Talent

                                                                                                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                        Tag(s):

                                                                                                                                        R Rarity
                                                                                                                                        1 cardCynet Conflict
                                                                                                                                        R Rarity
                                                                                                                                        1 cardCynet Conflict
                                                                                                                                        Cynet Conflict
                                                                                                                                        Trap Counter
                                                                                                                                        Cynet Conflict

                                                                                                                                          When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          2 cardInfinite Impermanence
                                                                                                                                          UR Rarity
                                                                                                                                          2 cardInfinite Impermanence
                                                                                                                                          Infinite Impermanence
                                                                                                                                          Trap Normal
                                                                                                                                          Infinite Impermanence

                                                                                                                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                            N Rarity
                                                                                                                                            1 cardMathmech Superfactorial
                                                                                                                                            N Rarity
                                                                                                                                            1 cardMathmech Superfactorial
                                                                                                                                            Mathmech Superfactorial
                                                                                                                                            Trap Normal
                                                                                                                                            Mathmech Superfactorial

                                                                                                                                              Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.


                                                                                                                                              UR Rarity
                                                                                                                                              1 cardAccesscode Talker
                                                                                                                                              UR Rarity
                                                                                                                                              1 cardAccesscode Talker
                                                                                                                                              Accesscode Talker
                                                                                                                                              DARK
                                                                                                                                              Accesscode Talker
                                                                                                                                              • ATK:

                                                                                                                                              • 2300

                                                                                                                                              • LINK-4

                                                                                                                                              Link Arrow:

                                                                                                                                              Top

                                                                                                                                              Left

                                                                                                                                              Bottom

                                                                                                                                              Right


                                                                                                                                              2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                                                                              Tag(s):

                                                                                                                                              R Rarity
                                                                                                                                              1 cardCode Talker
                                                                                                                                              R Rarity
                                                                                                                                              1 cardCode Talker
                                                                                                                                              Code Talker
                                                                                                                                              DARK
                                                                                                                                              Code Talker
                                                                                                                                              • ATK:

                                                                                                                                              • 1300

                                                                                                                                              • LINK-2

                                                                                                                                              Link Arrow:

                                                                                                                                              Top

                                                                                                                                              Bottom


                                                                                                                                              2 Effect Monsters Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.


                                                                                                                                              R Rarity
                                                                                                                                              1 cardCyberse Wicckid
                                                                                                                                              R Rarity
                                                                                                                                              1 cardCyberse Wicckid
                                                                                                                                              Cyberse Wicckid
                                                                                                                                              DARK
                                                                                                                                              Cyberse Wicckid
                                                                                                                                              • ATK:

                                                                                                                                              • 800

                                                                                                                                              • LINK-2

                                                                                                                                              Link Arrow:

                                                                                                                                              Bottom

                                                                                                                                              Bottom-Right


                                                                                                                                              2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                                                                                                                                              UR Rarity
                                                                                                                                              1 cardDecode Talker Heatsoul
                                                                                                                                              UR Rarity
                                                                                                                                              1 cardDecode Talker Heatsoul
                                                                                                                                              Decode Talker Heatsoul
                                                                                                                                              FIRE
                                                                                                                                              Decode Talker Heatsoul
                                                                                                                                              • ATK:

                                                                                                                                              • 2300

                                                                                                                                              • LINK-3

                                                                                                                                              Link Arrow:

                                                                                                                                              Top

                                                                                                                                              Bottom-Left

                                                                                                                                              Bottom-Right


                                                                                                                                              2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.


                                                                                                                                              SR Rarity
                                                                                                                                              1 cardLinguriboh
                                                                                                                                              SR Rarity
                                                                                                                                              1 cardLinguriboh
                                                                                                                                              Linguriboh
                                                                                                                                              DARK
                                                                                                                                              Linguriboh
                                                                                                                                              • ATK:

                                                                                                                                              • 300

                                                                                                                                              • LINK-1

                                                                                                                                              Link Arrow:

                                                                                                                                              Bottom-Left


                                                                                                                                              1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                                                                                                                                              UR Rarity
                                                                                                                                              1 cardSalamangreat Almiraj
                                                                                                                                              UR Rarity
                                                                                                                                              1 cardSalamangreat Almiraj
                                                                                                                                              Salamangreat Almiraj
                                                                                                                                              FIRE
                                                                                                                                              Salamangreat Almiraj
                                                                                                                                              • ATK:

                                                                                                                                              • 0

                                                                                                                                              • LINK-1

                                                                                                                                              Link Arrow:

                                                                                                                                              Bottom-Right


                                                                                                                                              1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                                                                                                              SR Rarity
                                                                                                                                              1 cardSplash Mage
                                                                                                                                              SR Rarity
                                                                                                                                              1 cardSplash Mage
                                                                                                                                              Splash Mage
                                                                                                                                              WATER
                                                                                                                                              Splash Mage
                                                                                                                                              • ATK:

                                                                                                                                              • 1100

                                                                                                                                              • LINK-2

                                                                                                                                              Link Arrow:

                                                                                                                                              Top-Right

                                                                                                                                              Bottom-Right


                                                                                                                                              2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                                                                                                                              SR Rarity
                                                                                                                                              1 cardTranscode Talker
                                                                                                                                              SR Rarity
                                                                                                                                              1 cardTranscode Talker
                                                                                                                                              Transcode Talker
                                                                                                                                              EARTH
                                                                                                                                              Transcode Talker
                                                                                                                                              • ATK:

                                                                                                                                              • 2300

                                                                                                                                              • LINK-3

                                                                                                                                              Link Arrow:

                                                                                                                                              Top

                                                                                                                                              Right

                                                                                                                                              Bottom


                                                                                                                                              2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                                                                                                                                              UR Rarity
                                                                                                                                              1 cardUnderworld Goddess of the Closed World
                                                                                                                                              UR Rarity
                                                                                                                                              1 cardUnderworld Goddess of the Closed World
                                                                                                                                              Underworld Goddess of the Closed World
                                                                                                                                              LIGHT
                                                                                                                                              Underworld Goddess of the Closed World
                                                                                                                                              • ATK:

                                                                                                                                              • 3000

                                                                                                                                              • LINK-5

                                                                                                                                              Link Arrow:

                                                                                                                                              Bottom

                                                                                                                                              Bottom-Right

                                                                                                                                              Right

                                                                                                                                              Top-Right

                                                                                                                                              Top


                                                                                                                                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                                                                              N Rarity
                                                                                                                                              1 cardUpdate Jammer
                                                                                                                                              N Rarity
                                                                                                                                              1 cardUpdate Jammer
                                                                                                                                              Update Jammer
                                                                                                                                              WIND
                                                                                                                                              Update Jammer
                                                                                                                                              • ATK:

                                                                                                                                              • 2000

                                                                                                                                              • LINK-2

                                                                                                                                              Link Arrow:

                                                                                                                                              Top

                                                                                                                                              Left


                                                                                                                                              2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.


                                                                                                                                              UR Rarity
                                                                                                                                              1 cardGeomathmech Final Sigma
                                                                                                                                              UR Rarity
                                                                                                                                              1 cardGeomathmech Final Sigma
                                                                                                                                              Geomathmech Final Sigma
                                                                                                                                              FIRE 12
                                                                                                                                              Geomathmech Final Sigma
                                                                                                                                              • ATK:

                                                                                                                                              • 3000

                                                                                                                                              • DEF:

                                                                                                                                              • 0


                                                                                                                                              1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn.


                                                                                                                                              UR Rarity
                                                                                                                                              2 cardPrimathmech Alembertian
                                                                                                                                              UR Rarity
                                                                                                                                              2 cardPrimathmech Alembertian
                                                                                                                                              Primathmech Alembertian
                                                                                                                                              EARTH
                                                                                                                                              Primathmech Alembertian
                                                                                                                                              • ATK:

                                                                                                                                              • 2000

                                                                                                                                              • DEF:

                                                                                                                                              • 0


                                                                                                                                              2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.


                                                                                                                                              SR Rarity
                                                                                                                                              2 cardPrimathmech Laplacian
                                                                                                                                              SR Rarity
                                                                                                                                              2 cardPrimathmech Laplacian
                                                                                                                                              Primathmech Laplacian
                                                                                                                                              EARTH
                                                                                                                                              Primathmech Laplacian
                                                                                                                                              • ATK:

                                                                                                                                              • 2000

                                                                                                                                              • DEF:

                                                                                                                                              • 0


                                                                                                                                              3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.


                                                                                                                                              8/Eighth Place

                                                                                                                                              Kero (05723164)

                                                                                                                                              Need 32 UR

                                                                                                                                              UR Rarity
                                                                                                                                              Elemental HERO Honest Neos1 card
                                                                                                                                              UR Rarity
                                                                                                                                              Elemental HERO Stratos2 card
                                                                                                                                              UR Rarity
                                                                                                                                              Maxx "C"2 card
                                                                                                                                              UR Rarity
                                                                                                                                              Vision HERO Faris3 card
                                                                                                                                              UR Rarity
                                                                                                                                              Vision HERO Vyon2 card
                                                                                                                                              UR Rarity
                                                                                                                                              Destiny HERO - Destroyer Phoenix Enforcer1 card
                                                                                                                                              UR Rarity
                                                                                                                                              Elemental HERO Sunrise1 card
                                                                                                                                              UR Rarity
                                                                                                                                              Masked HERO Dark Law2 card
                                                                                                                                              UR Rarity
                                                                                                                                              Vision HERO Trinity1 card
                                                                                                                                              UR Rarity
                                                                                                                                              Predaplant Verte Anaconda1 card
                                                                                                                                              UR Rarity
                                                                                                                                              Ash Blossom & Joyous Spring3 card
                                                                                                                                              UR Rarity
                                                                                                                                              A Hero Lives3 card
                                                                                                                                              UR Rarity
                                                                                                                                              Called by the Grave2 card
                                                                                                                                              UR Rarity
                                                                                                                                              Foolish Burial1 card
                                                                                                                                              UR Rarity
                                                                                                                                              Forbidden Droplet3 card
                                                                                                                                              UR Rarity
                                                                                                                                              Harpie's Feather Duster1 card
                                                                                                                                              UR Rarity
                                                                                                                                              Reinforcement of the Army1 card
                                                                                                                                              UR Rarity
                                                                                                                                              Infinite Impermanence2 card

                                                                                                                                              Main: 41 Extra: 15

                                                                                                                                              R Rarity
                                                                                                                                              1 cardDestiny HERO - Dark Angel
                                                                                                                                              R Rarity
                                                                                                                                              1 cardDestiny HERO - Dark Angel
                                                                                                                                              Destiny HERO - Dark Angel
                                                                                                                                              DARK 1
                                                                                                                                              Destiny HERO - Dark Angel
                                                                                                                                              • ATK:

                                                                                                                                              • 0

                                                                                                                                              • DEF:

                                                                                                                                              • 0


                                                                                                                                              If you have 3 or more "Destiny HERO" monsters in your GY: You can discard this card, then target 1 "Destiny HERO" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your GY; each player chooses 1 Normal Spell from their Deck, and places it on top of their Deck.


                                                                                                                                              R Rarity
                                                                                                                                              1 cardDestiny HERO - Denier
                                                                                                                                              R Rarity
                                                                                                                                              1 cardDestiny HERO - Denier
                                                                                                                                              Destiny HERO - Denier
                                                                                                                                              DARK 3
                                                                                                                                              Destiny HERO - Denier
                                                                                                                                              • ATK:

                                                                                                                                              • 1100

                                                                                                                                              • DEF:

                                                                                                                                              • 600


                                                                                                                                              If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.


                                                                                                                                              SR Rarity
                                                                                                                                              2 cardDestiny HERO - Malicious
                                                                                                                                              SR Rarity
                                                                                                                                              2 cardDestiny HERO - Malicious
                                                                                                                                              Destiny HERO - Malicious
                                                                                                                                              DARK 6
                                                                                                                                              Destiny HERO - Malicious
                                                                                                                                              • ATK:

                                                                                                                                              • 800

                                                                                                                                              • DEF:

                                                                                                                                              • 800


                                                                                                                                              You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.


                                                                                                                                              UR Rarity
                                                                                                                                              1 cardElemental HERO Honest Neos
                                                                                                                                              UR Rarity
                                                                                                                                              1 cardElemental HERO Honest Neos
                                                                                                                                              Elemental HERO Honest Neos
                                                                                                                                              LIGHT 7
                                                                                                                                              Elemental HERO Honest Neos
                                                                                                                                              • ATK:

                                                                                                                                              • 2500

                                                                                                                                              • DEF:

                                                                                                                                              • 2000


                                                                                                                                              (Quick Effect): You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. (Quick Effect): You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.


                                                                                                                                              SR Rarity
                                                                                                                                              1 cardElemental HERO Liquid Soldier
                                                                                                                                              SR Rarity
                                                                                                                                              1 cardElemental HERO Liquid Soldier
                                                                                                                                              Elemental HERO Liquid Soldier
                                                                                                                                              WATER 4
                                                                                                                                              Elemental HERO Liquid Soldier
                                                                                                                                              • ATK:

                                                                                                                                              • 1400

                                                                                                                                              • DEF:

                                                                                                                                              • 1300


                                                                                                                                              When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.


                                                                                                                                              SR Rarity
                                                                                                                                              2 cardElemental HERO Shadow Mist
                                                                                                                                              SR Rarity
                                                                                                                                              2 cardElemental HERO Shadow Mist
                                                                                                                                              Elemental HERO Shadow Mist
                                                                                                                                              DARK 4
                                                                                                                                              Elemental HERO Shadow Mist
                                                                                                                                              • ATK:

                                                                                                                                              • 1000

                                                                                                                                              • DEF:

                                                                                                                                              • 1500


                                                                                                                                              If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.


                                                                                                                                              SR Rarity
                                                                                                                                              1 cardElemental HERO Spirit of Neos
                                                                                                                                              SR Rarity
                                                                                                                                              1 cardElemental HERO Spirit of Neos
                                                                                                                                              Elemental HERO Spirit of Neos
                                                                                                                                              LIGHT 7
                                                                                                                                              Elemental HERO Spirit of Neos
                                                                                                                                              • ATK:

                                                                                                                                              • 2500

                                                                                                                                              • DEF:

                                                                                                                                              • 2000


                                                                                                                                              When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.


                                                                                                                                              UR Rarity
                                                                                                                                              2 cardElemental HERO Stratos
                                                                                                                                              UR Rarity
                                                                                                                                              2 cardElemental HERO Stratos
                                                                                                                                              Elemental HERO Stratos
                                                                                                                                              WIND 4
                                                                                                                                              Elemental HERO Stratos
                                                                                                                                              • ATK:

                                                                                                                                              • 1800

                                                                                                                                              • DEF:

                                                                                                                                              • 300


                                                                                                                                              When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


                                                                                                                                              UR Rarity
                                                                                                                                              2 cardMaxx "C"
                                                                                                                                              UR Rarity
                                                                                                                                              2 cardMaxx "C"
                                                                                                                                              Maxx "C"
                                                                                                                                              EARTH 2
                                                                                                                                              Maxx "C"
                                                                                                                                              • ATK:

                                                                                                                                              • 500

                                                                                                                                              • DEF:

                                                                                                                                              • 200


                                                                                                                                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                                              UR Rarity
                                                                                                                                              3 cardVision HERO Faris
                                                                                                                                              UR Rarity
                                                                                                                                              3 cardVision HERO Faris
                                                                                                                                              Vision HERO Faris
                                                                                                                                              DARK 5
                                                                                                                                              Vision HERO Faris
                                                                                                                                              • ATK:

                                                                                                                                              • 1600

                                                                                                                                              • DEF:

                                                                                                                                              • 1800


                                                                                                                                              You can discard 1 other "HERO" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can place 1 "Vision HERO" monster from your Deck, except "Vision HERO Faris", in your Spell & Trap Zone as a face-up Continuous Trap, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "HERO" monsters. You can only use each effect of "Vision HERO Faris" once per turn.


                                                                                                                                              R Rarity
                                                                                                                                              1 cardVision HERO Increase
                                                                                                                                              R Rarity
                                                                                                                                              1 cardVision HERO Increase
                                                                                                                                              Vision HERO Increase
                                                                                                                                              DARK 3
                                                                                                                                              Vision HERO Increase
                                                                                                                                              • ATK:

                                                                                                                                              • 900

                                                                                                                                              • DEF:

                                                                                                                                              • 1100


                                                                                                                                              If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower "Vision HERO" monster from your Deck. You can only use each effect of "Vision HERO Increase" once per turn.


                                                                                                                                              UR Rarity
                                                                                                                                              2 cardVision HERO Vyon
                                                                                                                                              UR Rarity
                                                                                                                                              2 cardVision HERO Vyon
                                                                                                                                              Vision HERO Vyon
                                                                                                                                              DARK 4
                                                                                                                                              Vision HERO Vyon
                                                                                                                                              • ATK:

                                                                                                                                              • 1000

                                                                                                                                              • DEF:

                                                                                                                                              • 1200


                                                                                                                                              If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.


                                                                                                                                              UR Rarity
                                                                                                                                              3 cardAsh Blossom & Joyous Spring
                                                                                                                                              UR Rarity
                                                                                                                                              3 cardAsh Blossom & Joyous Spring
                                                                                                                                              Ash Blossom & Joyous Spring
                                                                                                                                              FIRE 3
                                                                                                                                              Ash Blossom & Joyous Spring
                                                                                                                                              • ATK:

                                                                                                                                              • 0

                                                                                                                                              • DEF:

                                                                                                                                              • 1800


                                                                                                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                              UR Rarity
                                                                                                                                              3 cardA Hero Lives
                                                                                                                                              UR Rarity
                                                                                                                                              3 cardA Hero Lives
                                                                                                                                              A Hero Lives
                                                                                                                                              Spell Normal
                                                                                                                                              A Hero Lives

                                                                                                                                                If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.


                                                                                                                                                UR Rarity
                                                                                                                                                2 cardCalled by the Grave
                                                                                                                                                UR Rarity
                                                                                                                                                2 cardCalled by the Grave
                                                                                                                                                Called by the Grave
                                                                                                                                                Spell Quick
                                                                                                                                                Called by the Grave

                                                                                                                                                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                                                  Tag(s):

                                                                                                                                                  SR Rarity
                                                                                                                                                  1 cardEN Shuffle
                                                                                                                                                  SR Rarity
                                                                                                                                                  1 cardEN Shuffle
                                                                                                                                                  EN Shuffle
                                                                                                                                                  Spell Normal
                                                                                                                                                  EN Shuffle

                                                                                                                                                    Shuffle 1 "Elemental HERO" or "Neo-Spacian" monster you control into the Deck, and if you do, Special Summon 1 "Elemental HERO" or "Neo-Spacian" monster with a different name from your Deck. You can banish this card from your GY; shuffle from your GY into the Deck, either 1 "Elemental HERO" monster and 1 "Neo-Spacian" monster, OR 1 "Elemental HERO Neos", then draw 1 card. You can only use each effect of "EN Shuffle" once per turn.


                                                                                                                                                    UR Rarity
                                                                                                                                                    1 cardFoolish Burial
                                                                                                                                                    UR Rarity
                                                                                                                                                    1 cardFoolish Burial
                                                                                                                                                    Foolish Burial
                                                                                                                                                    Spell Normal
                                                                                                                                                    Foolish Burial

                                                                                                                                                      Send 1 monster from your Deck to the GY.




                                                                                                                                                      Tag(s):

                                                                                                                                                      UR Rarity
                                                                                                                                                      3 cardForbidden Droplet
                                                                                                                                                      UR Rarity
                                                                                                                                                      3 cardForbidden Droplet
                                                                                                                                                      Forbidden Droplet
                                                                                                                                                      Spell Quick
                                                                                                                                                      Forbidden Droplet

                                                                                                                                                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                                                                                        Tag(s):

                                                                                                                                                        R Rarity
                                                                                                                                                        1 cardFusion Destiny
                                                                                                                                                        R Rarity
                                                                                                                                                        1 cardFusion Destiny
                                                                                                                                                        Fusion Destiny
                                                                                                                                                        Spell Normal
                                                                                                                                                        Fusion Destiny

                                                                                                                                                          Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardHarpie's Feather Duster
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardHarpie's Feather Duster
                                                                                                                                                          Harpie's Feather Duster
                                                                                                                                                          Spell Normal
                                                                                                                                                          Harpie's Feather Duster

                                                                                                                                                            Destroy all Spell and Trap Cards your opponent controls.




                                                                                                                                                            Tag(s):

                                                                                                                                                            SR Rarity
                                                                                                                                                            2 cardMask Change
                                                                                                                                                            SR Rarity
                                                                                                                                                            2 cardMask Change
                                                                                                                                                            Mask Change
                                                                                                                                                            Spell Quick
                                                                                                                                                            Mask Change

                                                                                                                                                              Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).


                                                                                                                                                              R Rarity
                                                                                                                                                              1 cardMiracle Fusion
                                                                                                                                                              R Rarity
                                                                                                                                                              1 cardMiracle Fusion
                                                                                                                                                              Miracle Fusion
                                                                                                                                                              Spell Normal
                                                                                                                                                              Miracle Fusion

                                                                                                                                                                Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardPolymerization
                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardPolymerization
                                                                                                                                                                Polymerization
                                                                                                                                                                Spell Normal
                                                                                                                                                                Polymerization

                                                                                                                                                                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardReinforcement of the Army
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardReinforcement of the Army
                                                                                                                                                                  Reinforcement of the Army
                                                                                                                                                                  Spell Normal
                                                                                                                                                                  Reinforcement of the Army

                                                                                                                                                                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                                                                                                                                    UR Rarity
                                                                                                                                                                    2 cardInfinite Impermanence
                                                                                                                                                                    UR Rarity
                                                                                                                                                                    2 cardInfinite Impermanence
                                                                                                                                                                    Infinite Impermanence
                                                                                                                                                                    Trap Normal
                                                                                                                                                                    Infinite Impermanence

                                                                                                                                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                                      UR Rarity
                                                                                                                                                                      1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                                                                                                                                      UR Rarity
                                                                                                                                                                      1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                                                                                                                                      Destiny HERO - Destroyer Phoenix Enforcer
                                                                                                                                                                      DARK 8
                                                                                                                                                                      Destiny HERO - Destroyer Phoenix Enforcer
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 2500

                                                                                                                                                                      • DEF:

                                                                                                                                                                      • 2100


                                                                                                                                                                      1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                                                                                                                                                                      SR Rarity
                                                                                                                                                                      1 cardElemental HERO Absolute Zero
                                                                                                                                                                      SR Rarity
                                                                                                                                                                      1 cardElemental HERO Absolute Zero
                                                                                                                                                                      Elemental HERO Absolute Zero
                                                                                                                                                                      WATER 8
                                                                                                                                                                      Elemental HERO Absolute Zero
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 2500

                                                                                                                                                                      • DEF:

                                                                                                                                                                      • 2000


                                                                                                                                                                      1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.


                                                                                                                                                                      SR Rarity
                                                                                                                                                                      1 cardElemental HERO Escuridao
                                                                                                                                                                      SR Rarity
                                                                                                                                                                      1 cardElemental HERO Escuridao
                                                                                                                                                                      Elemental HERO Escuridao
                                                                                                                                                                      DARK 8
                                                                                                                                                                      Elemental HERO Escuridao
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 2500

                                                                                                                                                                      • DEF:

                                                                                                                                                                      • 2000


                                                                                                                                                                      1 "Elemental HERO" monster + 1 DARK monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.


                                                                                                                                                                      UR Rarity
                                                                                                                                                                      1 cardElemental HERO Sunrise
                                                                                                                                                                      UR Rarity
                                                                                                                                                                      1 cardElemental HERO Sunrise
                                                                                                                                                                      Elemental HERO Sunrise
                                                                                                                                                                      LIGHT 7
                                                                                                                                                                      Elemental HERO Sunrise
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 2500

                                                                                                                                                                      • DEF:

                                                                                                                                                                      • 1200


                                                                                                                                                                      2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                                                                                                                                                                      SR Rarity
                                                                                                                                                                      1 cardMasked HERO Acid
                                                                                                                                                                      SR Rarity
                                                                                                                                                                      1 cardMasked HERO Acid
                                                                                                                                                                      Masked HERO Acid
                                                                                                                                                                      WATER 8
                                                                                                                                                                      Masked HERO Acid
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 2600

                                                                                                                                                                      • DEF:

                                                                                                                                                                      • 2100


                                                                                                                                                                      Must be Special Summoned with "Mask Change". When this card is Special Summoned: Destroy as many Spells and Traps your opponent controls as possible, and if you do, all monsters they control lose 300 ATK.


                                                                                                                                                                      SR Rarity
                                                                                                                                                                      1 cardMasked HERO Blast
                                                                                                                                                                      SR Rarity
                                                                                                                                                                      1 cardMasked HERO Blast
                                                                                                                                                                      Masked HERO Blast
                                                                                                                                                                      WIND 6
                                                                                                                                                                      Masked HERO Blast
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 2200

                                                                                                                                                                      • DEF:

                                                                                                                                                                      • 1800


                                                                                                                                                                      Must be Special Summoned with "Mask Change". If this card is Special Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK. Once per turn (Quick Effect): You can pay 500 LP, then target 1 Spell/Trap your opponent controls; return it to the hand.


                                                                                                                                                                      UR Rarity
                                                                                                                                                                      2 cardMasked HERO Dark Law
                                                                                                                                                                      UR Rarity
                                                                                                                                                                      2 cardMasked HERO Dark Law
                                                                                                                                                                      Masked HERO Dark Law
                                                                                                                                                                      DARK 6
                                                                                                                                                                      Masked HERO Dark Law
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 2400

                                                                                                                                                                      • DEF:

                                                                                                                                                                      • 1800


                                                                                                                                                                      Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.


                                                                                                                                                                      UR Rarity
                                                                                                                                                                      1 cardVision HERO Trinity
                                                                                                                                                                      UR Rarity
                                                                                                                                                                      1 cardVision HERO Trinity
                                                                                                                                                                      Vision HERO Trinity
                                                                                                                                                                      DARK 8
                                                                                                                                                                      Vision HERO Trinity
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 2500

                                                                                                                                                                      • DEF:

                                                                                                                                                                      • 2000


                                                                                                                                                                      3 "HERO" monsters After this card is Fusion Summoned, for the rest of this turn, this card's ATK becomes double its original ATK. This Fusion Summoned card can make a second and third attack during each Battle Phase. Cannot attack directly.


                                                                                                                                                                      UR Rarity
                                                                                                                                                                      1 cardPredaplant Verte Anaconda
                                                                                                                                                                      UR Rarity
                                                                                                                                                                      1 cardPredaplant Verte Anaconda
                                                                                                                                                                      Predaplant Verte Anaconda
                                                                                                                                                                      DARK
                                                                                                                                                                      Predaplant Verte Anaconda
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 500

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                                                                                                                                                                      2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                                                                                                                                      SR Rarity
                                                                                                                                                                      2 cardXtra HERO Cross Crusader
                                                                                                                                                                      SR Rarity
                                                                                                                                                                      2 cardXtra HERO Cross Crusader
                                                                                                                                                                      Xtra HERO Cross Crusader
                                                                                                                                                                      DARK
                                                                                                                                                                      Xtra HERO Cross Crusader
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 1600

                                                                                                                                                                      • LINK-2

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                                                                                                                                                                      2 Warrior monsters If this card is Link Summoned: You can target 1 "Destiny HERO" monster in your GY; Special Summon it. You can Tribute 1 "Destiny HERO" monster; add 1 "HERO" monster with a different name from your Deck to your hand. You can only use each effect of "Xtra HERO Cross Crusader" once per turn, also you cannot Special Summon monsters the turn you activate either of this card's effects, except "HERO" monsters.


                                                                                                                                                                      R Rarity
                                                                                                                                                                      1 cardXtra HERO Dread Decimator
                                                                                                                                                                      R Rarity
                                                                                                                                                                      1 cardXtra HERO Dread Decimator
                                                                                                                                                                      Xtra HERO Dread Decimator
                                                                                                                                                                      DARK
                                                                                                                                                                      Xtra HERO Dread Decimator
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 2500

                                                                                                                                                                      • LINK-3

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                                                                                                                                                                      2+ "HERO" monsters This card, also any "HERO" monsters it points to, gains 100 ATK for each "HERO" monster with different names in your GY. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                                                                                      R Rarity
                                                                                                                                                                      2 cardXtra HERO Wonder Driver
                                                                                                                                                                      R Rarity
                                                                                                                                                                      2 cardXtra HERO Wonder Driver
                                                                                                                                                                      Xtra HERO Wonder Driver
                                                                                                                                                                      LIGHT
                                                                                                                                                                      Xtra HERO Wonder Driver
                                                                                                                                                                      • ATK:

                                                                                                                                                                      • 1900

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                                                                                                                                                                      2 "HERO" monsters If a "HERO" monster is Normal or Special Summoned to your zone this card points to: Target 1 "Polymerization" Spell Card, 1 "Fusion" Spell Card, or 1 "Change" Quick-Play Spell Card in your GY; Set that target. You can only activate this effect of "Xtra HERO Wonder Driver" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: Special Summon 1 "HERO" monster from your hand.



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